Timberborn

Timberborn Patch notes 2025-06-17 (Experimental)

Version
Patch notes 2025-06-17 (Experimental)
Version Date
June 16, 2025
Links

Patch Notes

Patch notes 2025-06-17 (Experimental)

[p]Hello, everyone![/p][p][/p][p]We've got another batch of tweaks and fixes for you — now live on the experimental branch![/p][p][/p]

Misc.

  • [p]Buildings now show the network power fragment only when there is a generator or a battery in the network.[/p]
  • [p]The game now shows an info message when the save file is corrupted, instead of crashing.[/p][p][/p]

Modding

  • [p]The mod builder now auto-detects the build platform.[/p]
  • [p]The mod builder now correctly copies built DLLs on macOS.[/p]
  • [p]Fixed "Open mods directory after successful build" not working on macOS.[/p]
  • [p]MaterialRepository will no longer crash when materials are duplicated.
  • [/p]

Bug fixes

  • [p]Beavers now properly build buildings under overhanging terrain.[/p]
  • [p]The game should now crash less when there is a problem with file access. OneDrive — we fear you no more![/p]
  • [p]Fixed shafts reversing for no reason. Hopefully for the last time.[/p]
  • [p]Fixed a crash when placing a building at the top of the world.[/p]
  • [p]Windmills and Wind Gauge are now rotated properly after game load.[/p]
  • [p]No power status no longer turns on after game load for a brief second.
  • [/p]