Another day, another patch based on your recent feedback (thanks for contributing!)
Changelog for version 0.1.5
Bug fixes
- Fixed crash related to Hemophilia distortion
- Fixed Buzzard's Scavenge skill bug where level 3 bonus was applied all the time
- Turn start effects are now processed on free turns. This fixes an issue where skills like Timed Charge wouldn't proc at the expected time
- Fixed bug where some turn-end effects were not processed when spending a turn on Transform
- Fire Eater distortion now properly targets a single ally only, instead of everyone
- Fixed crash when managing to kill The Twins in one blow before he can advance stages
- Fixed bug with inconsistent damage from Zane's Melt Armor skill
- Fixed Wensho's Acrobatics skill displaying Agility Down battle text at start of battle
- Various other minor fixes
Balance Changes
- Armor Form Claire's Hydraulic Suit skill is now also considered an Attack skill
- Darius' First to Fight skill now grants 50% turn progress to start the battle instead of a free turn
- Yukiko's Opportunist skill levels 2 and 3 reworked in order to not grant so many free turns
- Yukiko's Assassin Spirit relic changed to simply grant a 35% chance to gain a free turn on enemy downed
- Jack's Plunder skill now deals 3x damage and steals turn progress at level 1, and charges faster
- Red Blob enemies now explode and deal fire damage when killed
- The Twins boss will now restore health to 75% and 50% of max when changing to phase 2 and 3 respectively (the breakpoints that trigger the form changes)
- Replaced basic drone fight with a fight featuring Mechs and Heavy Drones
- Fight with Knight, Priestess, and Ranger husks now has an additional Knight
- Poison Blob fight moved to second-half only encounter list