This patch includes some fixes for a couple bugs that were quite elusive for a while, but we think stability and performance should be increased for many players. Thank you for your bug reports and feedback!
Changelog for version 0.1.6
Bug fixes
- Fixed and improved some calculations that were being processed every frame, but are now processed only when necessary. This should improve performance in battle for some players who reporting frame rate issues only in battle, especially those with slower CPUs.
- Fixed an end-of-battle processing bug that could rarely cause a crash with no crash log
- Fixed a crash related to Erratic trait
- Fixed bug where endless map was sometimes not regenerated correctly on game save/load
- Fixed a few text errors in tutoral
- Fixed bug where Ale item was unable to be used on characters with stamina < 100
- Fixed +/- keys also being bound to volume control, instead of only for adjusting battle speed
Balance Changes/New Content
- Broodmother boss fight now awards Spider Egg relic. Have a pet spiderling!
- Enemies that absorbed damage types (such as Red Blob, Green Blob, Spiderling) now nullify the damage instead of healing
- Husk Wrestlers in the triple Wrestler elite fight have had their skill levels set to specific levels, in order to make the difficulty of the fight more consistent