This patch has a few balance changes, quality of life improvements, and some bugfixes based on your recent feedback and reports.
Changelog for version 0.2.12
New Content/Other
- Enemy names now turn yellow or red at 66% and 33% HP thresholds
- Bookbinder conversion costs reduces to 2 and 5, instead of 3 and 8
- Skill and Relic pages now allow paging to previous and next party member or unlocked character (in town) with L1/R1, +/-, or PageUp/PageDown
- Jack's Rum relic bonus increased from 10% to 25%
- Kiara's (Banshee) Wail skill damage reduced from 1x to 0.5x Focus
- Zeke's (Wrestler) Finisher skill now charges faster
- Improved Vul husk AI to use Lunge and Retreat more liberally, and do less Frost Shield spam
- Enemies with hide type skills active will now still be targetable if they are the last one alive
- Reduced Rock Beast HP slightly
Bug Fixes
- Fixed bug that caused skill books to not be initialized properly on new saves, which would lead to them not saving properly
- Fixed menu not closing appropriately when in skill book list when bookbinder was purchased
- Fixed weapon sprite orientation on husk Vul when using Lunge skill
- Fixed visual bug with Darius' (Marine) gun sprite when he used Covering Fire behind a transforming Claire
- Fixed mouse control on party menu from allowing you to highlight reserves when you shouldn't be able to
- Fixed minor text issue on Hibernate skill level 2 description when being assigned to Claire
- Fixed visual bug on status menu when character's class name was too long
- Fixed in-battle description being too long for Poison Spray skill
- Fixed rare crash from Curtis' (Boxer) Hook skill
- Fixed occasional crash related to Sovras' (Necromancer) Death Shroud skill
- Fixed occasional crash related to Asariel's (Angel) Salvation skill reviving certain characters who had already revived in another way