Time Break Chronicles

Time Break Chronicles 0.2.17

Version
0.2.17
Version Date
March 2, 2021
Links

Patch Notes

Version 0.2.17b Release: Singularity Mode (beta branch)

This beta release unveils a new challenge mode we are calling Singularity Mode. This mode is aimed at players who would like a more traditional Rogue-like experience, without meta progression, or just something different. This new mode is separate from the original game mode, which we are calling Chronicle Mode, though you can earn loot for your Chronicle Mode save by playing it.

Singularity Mode Features


So what's new in this mode?


No Claire

Singularity Mode lets you play with a variety of heroes as your team leader. You'll start by choosing two heroes, and add more as you find them over the course of the run. Adding new heroes to your team will unlock them as possible starters for future runs.


No Meta Progression

Akin to a more classic Roguelike, there is no meta-progression in this mode outside of unlocking new difficulties and heroes. You'll find a multitude of skill training books, heroes, and relics as battle rewards. This mode is all about experimentation and making do with the choices given to you.


Challenge Increasing Difficulties

As you win runs in Singularity Mode, additional difficulty modifiers will open up, making for more challenging runs. Winning more challenging difficulties will provide more Chronicle Mode rewards, and we will of course be adding achievements when the mode goes to the main branch.


Earn Loot for Chronicle Mode

Playing Singularity Mode will award you Singularity Geodes, which can be cracked open in any Chronicle Mode temple to receive random loot. This can be books, relics, particles, or soul gems. Winning will grant you more geodes, but even if you die, you'll still get at least one.

Full Changelog

  • Added Singularity "rogue-like" mode, separate from original Chronicle mode, but with optional rewards for Chronicle mode
  • Sovras' (Necromancer) Death Shroud has a more interesting and easy to identify animation
  • Fixed Sovras' Death Shroud not granting Lv 3 subskills as intended
  • Sovras' Death Shroud sub skills can now be viewed via the submenu on the skills screen
  • Fixed bug where mouse cursor could disappear on the Game Over screen