This is another small patch to address some issues reported in the recent beta branch update.
Changelog for version 0.2.2b
Bug Fixes
- Fixed popup menu being able to appear partially off-screen on conduit-space map
- Fixed crash when using Cain's (Maelstrom) Stasis Net on certain enemy types
- Fixed Rafael's (Sentinel) Forcefield dealing reflect damage to melee attacks, instead of ranged attacks only as the skill implies
- Fixed attribute calculations in menus not reflecting changes from passive skills granted by relics, such as from Korr's Solitude.
- Fixed Max HP calculation on Viking Warhorn relic
- HP/MP will now properly update color to green or red when looking at changing stats from equipping relics
- Fixed a crash from a certain battle with invalid data
- Fixed a crash when closing menu too fast after breaking down a relic
- Fixed a crash from opening status menu on a summon's turn
- Fixed description on Kiara's (Banshee) Possession skill to reflect that it can't be used on an Undead target
Balance Changes/Other
- Vikki's (Vul) Tranquil and Hunter stances are now powered by Technique, instead of Power and Focus
- Slade (Rocker) no longer gains a free turn when using Jam
- Stasis Time Break Tech now has a greatly reduced effect vs Boss enemies
- The Twins boss will no longer counter DoT type damage with Backhand
- Added a much more visible "red skull" effect when a character is afflicted by a death effect, such as Queen's Bite, along with a tutorial popup for the first time you see it
- Added a tutorial popup for the first time a player hero is taunted
- Added a couple more new encounters to Act 2
- Bosses now just have more Max HP instead of giant amounts of endurance. The total HP on them is unchanged.