This is a small patch to address some bugs, feature requests, and a few balance changes based on recent feedback.
Changelog for version 0.2.5
Balance Changes/New Content
- Korr's (Sasquatch) Bestial Rage level 2 now simply gives a 15% increased Power bonus when enraged
- Caleb's (Dark Knight) Darkblade and Eclipse skills now have diminishing returns on max HP-based damage effects
- Reworked Cultist Brute enemy AI and skills a bit to make him more interesting and less of a slog to finish off
- Redefined Character Era classifications into simply Historical, Modern, and Future to make them easier to understand at a glance
- Controller right stick now functions the same as the left stick, instead of doing nothing
Bug Fixes
- Fixed channeled skills such as Forcefield allowing other skills to be used if the character was AI controlled or Commanded
- Fixed Soul Conduit relic not being marked as a Boss Relic and using incorrect icon sprite
- Fixed bug where skill level up was disabled after swapping skills unless you backed out of the menu
- Fixed bug where training and swapping a skill in a certain order could cause the level up to be lost
- Fixed Slade's (Rocker) Jam in-battle skill description still referring to a free turn
- Fixed Caleb's (Dark Knight) Gather Shadows description not listing the Toughness increase it grants during channeling
- Fixed Power Ballad skill's description to clarify whose Technique the effects are based on
- Fixed a few potential crashes or soft-locks related to Cursed Mirror Boss and Mirror Image skill
- Fixed a crash when trying to use Imbue skill with an empty relic slot in the middle
- Fixed Medic Backpack relic's heal sound playing overlapped and too loud