Time Break Chronicles

Time Break Chronicles 0.7.0

Version
0.7.0
Version Date
May 26, 2025
Links

Patch Notes

Version 0.7.0b Release: Hero Pack 6 (Beta Branch)

Build version 0.7.0b, Hero Pack 6, is now available on the Beta Branch. This update contains 3 new wanderer heroes for you to find, some bugfixes and balance adjustments, and some new features that have been requested by players for a while. This is the final planned Hero Pack, bringing us to 100 total heroes!

Steam achievements for the new heroes are not yet available, but will be added when Hero Pack 6 leaves the beta branch. If you have feedback or bug reports on this release, or would just like to chat with other players, come and join the community on our discord at https://discord.gg/m9MAfrP !

How do I download the Beta Branch?

Opting into a Beta branch is easy on Steam. Simply right click Time Break Chronicles in your Library, select Properties, and then click "Betas." From there you can select the Beta branch from the dropdown, and Steam will download the files for you. You do not need to enter a beta access code.



Changelog for version 0.7.0b


  • Three new heroes added via wanderer missions after completing act 1 and 2, and reaching town level 24
  • Rearranged singularity unlock order a little to fit in the new characters. One of them is available as a starting leader
  • Claire can now be removed as leader when doing endless mode runs, after beating the initial "story" versions of these missions. Added some in-game lore related to it, but existing saves may miss this dialogue if already past act 1. Some heroes that rely on dying for certain skill effects are not eligible leaders.
  • Added a Bestiary that lists enemy descriptions and their passive abilities, accessible via the town's Library or mid-mission via the ESC game menu. Bestiary entries fill out as you encounter each enemy type (not retroactive on existing saves).
  • Battle Log will now display critical damage hits with red-tinted text
  • Single column menus may now be scrolled through by full page using PageUp/Down or L1/L2 controller buttons
  • Sleep and Stun numerical damage values will now be visible in battle with their own color/style
  • Rebalanced Steam Engineer's mech related skills to allow mech to be more viable after its long build up time
  • Changed Hellbinder's Implosion skill level 3 effect to "deal 50% more damage"
  • Bard's song skills will now cancel other characters' song skills just like any other song (only his own songs can be stacked)
  • Changed Bard's Master of Song lv 2 effect to reduce MP cost of song skills, instead of reducing penalty per song
  • Viggo's Gladius relic bonus decreased from +15 to +10 per stack
  • Horned Helmet relic bonus decreased from 35% piercing to 25% piercing, to give more space for damage specialization piercing relics
  • Increased Booster Shot relic's bonus from 10% to 20%
  • Increased Volatile Drone's base power substantially so its various attacks can deal more meaningful damage
  • Reduced attribute sharing from summoner to summon a little (summon bond), but fixed the effect not applying properly to Hellbinder's Imps and Inventor's KillBot
  • Fixed Inferno Gem relic's damage not playing a fire sound effect
  • Fixed Raider's Scavenge trait lv 3 effect not working properly in boss/elite battles
  • Fixed Pioneer's Survivalist trait lv 3 effect not working properly in boss/elite battles
  • Fixed Banshee's Wail relic description to display its specific piercing bonus value
  • Fixed a few skill descriptions not fitting into battle's skill description box
  • Fixed a visual bug where battle menus were prematurely made visible and overlapped ESC menu after leaving glossary
  • Fixed issue where some buff/debuff effects would not apply to characters' "on downed" skills, because the effects were removed immediately instead of after the skills were processed

There will be another beta build or two to iron out any reported issues relating to the new content and deal with some outstanding bug reports still unresolved, after which this build will go to the main stable branch.

The next major update will be the release of Act 6, the final story act of Chronicle mode. After that, we'll be working towards the 1.0 release!