To be SIgma

To be SIgma 0.7

Version
0.7
Links

Patch Notes

0.7

Unique Combat system developed.
You now have unique stats, such as health, attack strength, and perks, while your opponent will have hidden moves. All of this is accompanied by active “battle scenes,” which I hope will be engaging

Scene Archive, where you can find and replay scenes you've completed
New character card interface is in progress, with early access to the Achievements system.
New storylines in development, where your choices will impact character endings.
For now, this is showcased with Lilith.
Scene list has been revamped to replace scrollable lists with videos that transition into each other.
I’d love to know which system you prefer, as I plan to add an option for either scroll lists or transitioning scenes in the future.
New locations added: Park, Second-Level Beds, Student Lounge, Sports Section, College Director's Office.
Sound control available for free
More than 100 new animations and images
Most bugs have been fixed, with minor updates in design, item interactions, and other small details.