We're getting ready for our first major content update, the island of Ridgewood which is going to have 2 new bosses and content up to level 60.
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__Update 0.3.8 (EARLY ACCESS)__ 3/15/25- Converted the NW Tina task to an actual quest that teaches you about mixology.
- Combined the Party and Friends menu into one social menu
- Improved final boss exit positioning
- Improved error handling on login menu server select, so it doesn't appear to be loading servers for a long time
- Added enemy aggro to certain high level stalls
- Better quest info for "Needle in the Wasteland" when talking to Shy
- Improved tooltip for Moonshine and similar items
- Adjusted bullet values
- Improved Hurdle requirement message
- Optimized on-hit particles on nodes when skilling
- Added real values to Quiver
- Buffed sword attack speeds by 1 to be able to compete with daggers
- Reduced radius of molotovs
- Nodes like Sand Piles no longer take a significant amount of time to gather at low depletion
- Added new mixology recipes
- Added a quick-option for Jovi's shop
- Increased width of task hud progress text
- Increased the acquisition rates of overcharged hunting mobs
- Improved Hunting stat description
- Slightly reduced power of 2h weapons like sledges
- Adjusted combat level formula a bit, some enemies may appear higher level
- Increased exp and crafting speed of molten glass
- Increased cooking speed of glasswort->soda ash
- Added Amanitas as a higher level gather from Mushroom nodes
Bug Fixes- Fixed controls getting stuck after pressing Enter to confirm adding a friend
- Fixed "Equip" option on inv slots while in bank depositing the item instead
- Fixed unable to harvest stackable crops even though you had room in the stack but your inv was full
- Fixed new bank tabs not becoming the color you selected on creation
- Fixed new bank tabs not being selected on creation
- Fixed some multibench recipe ingredients being hidden
- Fixed a dialogue bug where the final boss could be spawned multiple times
- Fixed losing items when withdrawing from autocrafters when inv was full
- Fixed various enemy spawning issues
- Fixed falling leaves animation from trees not playing more than once
- Fixed the blue star on items being shown for items with no rollable stats, like SPURs
- Fixed loading error when logging in on frontier docks quest trigger
- Fixed right click menu editor not saving order
- Fixed chill stacks not reduced when taking heat damage
- Fixed combat spells never missing