Tombstone MMO

Tombstone MMO 0.3.8

Version
0.3.8
Version Date
March 15, 2025
Links

Patch Notes

Patch Notes - Update 0.3.8

We're getting ready for our first major content update, the island of Ridgewood which is going to have 2 new bosses and content up to level 60.

Join us on discord to see what the future of TombstoneMMO holds Discord for the fastest way to report your bugs.

__Update 0.3.8 (EARLY ACCESS)__ 3/15/25
  • Converted the NW Tina task to an actual quest that teaches you about mixology.
  • Combined the Party and Friends menu into one social menu
  • Improved final boss exit positioning
  • Improved error handling on login menu server select, so it doesn't appear to be loading servers for a long time
  • Added enemy aggro to certain high level stalls
  • Better quest info for "Needle in the Wasteland" when talking to Shy
  • Improved tooltip for Moonshine and similar items
  • Adjusted bullet values
  • Improved Hurdle requirement message
  • Optimized on-hit particles on nodes when skilling
  • Added real values to Quiver
  • Buffed sword attack speeds by 1 to be able to compete with daggers
  • Reduced radius of molotovs
  • Nodes like Sand Piles no longer take a significant amount of time to gather at low depletion
  • Added new mixology recipes
  • Added a quick-option for Jovi's shop
  • Increased width of task hud progress text
  • Increased the acquisition rates of overcharged hunting mobs
  • Improved Hunting stat description
  • Slightly reduced power of 2h weapons like sledges
  • Adjusted combat level formula a bit, some enemies may appear higher level
  • Increased exp and crafting speed of molten glass
  • Increased cooking speed of glasswort->soda ash
  • Added Amanitas as a higher level gather from Mushroom nodes

Bug Fixes
  • Fixed controls getting stuck after pressing Enter to confirm adding a friend
  • Fixed "Equip" option on inv slots while in bank depositing the item instead
  • Fixed unable to harvest stackable crops even though you had room in the stack but your inv was full
  • Fixed new bank tabs not becoming the color you selected on creation
  • Fixed new bank tabs not being selected on creation
  • Fixed some multibench recipe ingredients being hidden
  • Fixed a dialogue bug where the final boss could be spawned multiple times
  • Fixed losing items when withdrawing from autocrafters when inv was full
  • Fixed various enemy spawning issues
  • Fixed falling leaves animation from trees not playing more than once
  • Fixed the blue star on items being shown for items with no rollable stats, like SPURs
  • Fixed loading error when logging in on frontier docks quest trigger
  • Fixed right click menu editor not saving order
  • Fixed chill stacks not reduced when taking heat damage
  • Fixed combat spells never missing