Tombstone MMO

Tombstone MMO New Update - Combat and Equipment Balance

Version
New Update - Combat and Equipment Balance
Version Date
Aug. 4, 2024
Links

Patch Notes

New Update - Combat and Equipment Balance

This update features a full rework for combat values. Combat should feel more fair, balanced, and make more sense!

Please visit our website to play the alpha NOW!

__Update 0.2.19__

  • Combat equipment rework: All metal, leather, and cloth equipment and weapons have had their stats reworked. These are intended to be final values for the beta.
    • We wanted to respect the combat triangle and have leather somewhere in the middle.
      • Reworked some combat calculations. Stat bonuses provide accuracy. Attack/defense bonuses provide damage and reduction of this additional damage, respectively. As a result, most weapons have had their base damage range reduced to make your armor feel more important.
      • Bows and guns now only provide accuracy, while ammo provides the attack.
      • Removed the melee attack types (thrust, swing, slash); now it just uses Melee or Physical bonuses.
  • Added an achievement system (not connected to Steam for now) and our first achievement. You can see the achievements menu through the tab in your journal.
  • You will now gain a Stat bonus according to the skilling node you're on for each additional person on the node (up to +8).
  • Fixed the camera not following your player when relogging.
  • Prevented minimap from appearing over some windows.
  • Fixed multibench leatherwork unlock not working.
  • Renamed "Elemental Attunement" to "One with Nature"
  • Renamed "Forgiveness" to "Retribution"
  • Animal pens and beehives will now only update on active players (online in the last two weeks)
  • Fixed equipment stats panel visual layout
  • Added some new foliage around the wasteland biome.
  • Fixed the Buried Mine not loading when entered.
  • Fixed the Buried Mine restarting when leaving as the last person inside.
  • More accurate tumbleweed spawns. Also added water waves to the ocean.
  • Increased network spawn range for objects to 32 tiles
  • Applied various optimizations
  • Stat buffs can now apply to enemies
  • Added music to the northernmost ice biome.
  • Fixed a bug when cosmetic swapping
  • Added burn defense to tutorial island enemies.

__Update 0.2.19.1__

  • Fixed not being able to harvest nodes that don't require a tool