Tombstone MMO

Tombstone MMO New Update - Internal stability and optimization changes

Version
New Update - Internal stability and optimization changes
Version Date
July 16, 2024
Links

Patch Notes

New Update - Internal stability and optimization changes

This update has a lot of code related changes. I'm getting a bit brave with my changes now that we are ~5 months away from beta. I figured I want to get all the big stuff out of the way and break things now than later.

Please visit our website to play the alpha NOW!

__Update 0.2.18__

  • Added the ability to make proper character names! When you log in, you will be prompted to remake your character again and give them a name.
  • Did a lot of performance optimization, especially on server side, related to movement, combat, skilling, saving, Soak stacks, and physics (overlap detection) with 1000-2000 players for stress testing. All of these systems should work exactly the same, but if they don't, please report it as a bug!
  • Added a new Hunting tier: Snow Wolves. You guessed it, they are in the snow region all the way up north on Boia!
  • Fixed unable to do multi combat if the zone was both multi and PVP.
  • Added a drop shadow under your character
  • Set a limit to max visible players to 50. This will be a settings slider later on. Important players like yourself, your party, etc. will always be rendered. Unrendered players will only show their drop shadow.
  • Added a HUD animation when your Karma changes (not the Karma skill).
  • Fixed butcher animation not playing properly when skinning carcasses
  • Your login info should save (if checked) on browser now
  • Fixed animated previews going blank in some cases