Tomo Jam v0.288
New Features
Song Search (Finally!)
[p][/p]
- [p]Added a search function to the song selection screen[/p]
- [p]Invoke an on-screen keyboard to search by song title or author[/p]
- [p]Makes it much easier to find specific songs, especially with large custom libraries[/p]
[p]This should significantly reduce time spent scrolling and get you into playing faster.[/p]
16th Note Beat Segments (Optional)
- [p]New toggle option to enable individual 16th note segments within beats[/p]
- [p]Gives clearer visual structure for denser rhythms[/p]
- [p]Fully optional, can be disabled if you prefer the original look[/p]
Per-Beat Indicators (Optional)
- [p]New toggle option to show beat indicators for every beat[/p]
- [p]Previously only the first beat of each bar was shown[/p]
- [p]Helps with internal timing, especially on faster or syncopated songs[/p]
[p]Like other rhythm visibility options, this is fully optional.[/p]
New Song Added
- [p]Added a new pack-in song: “Darkness in the Dungeon”[/p]
Changes & Improvements
Scoring Adjustments
- [p]Score calculation has been tweaked so losing your multiplier is less punishing[/p]
- [p]Rewards recovery and consistency without overly harsh penalties[/p]
[p]This should make longer songs feel fairer while still rewarding strong play.[/p]
Metadata Update (Leaderboards Prep)
- [p]Added SongID support to the standalone Tomo Jam Metadata Editor[/p]
- [p]This lays the groundwork for online leaderboards, planned for an upcoming patch[/p]
[p]No leaderboards yet - but the foundation is now in place.[/p]
Final Notes
[p]Tomo Jam is being built as a long-term rhythm game, and updates like this are about giving players
control,
clarity, and
comfort as the feature set grows.[/p][p][/p][p]Thanks for playing - and happy jamming![/p]