Tomo Jam

Tomo Jam 0.288

Version
0.288
Version Date
Jan. 31, 2026
Links

Patch Notes

Tomo Jam v0.288 - Search, Rhythm Visibility & Scoring Updates

Tomo Jam v0.288


New Features

Song Search (Finally!)
[p][/p]
  • [p]Added a search function to the song selection screen[/p]
  • [p]Invoke an on-screen keyboard to search by song title or author[/p]
  • [p]Makes it much easier to find specific songs, especially with large custom libraries[/p]
[p]This should significantly reduce time spent scrolling and get you into playing faster.[/p]
16th Note Beat Segments (Optional)
  • [p]New toggle option to enable individual 16th note segments within beats[/p]
  • [p]Gives clearer visual structure for denser rhythms[/p]
  • [p]Fully optional, can be disabled if you prefer the original look[/p]

Per-Beat Indicators (Optional)
  • [p]New toggle option to show beat indicators for every beat[/p]
  • [p]Previously only the first beat of each bar was shown[/p]
  • [p]Helps with internal timing, especially on faster or syncopated songs[/p]
[p]Like other rhythm visibility options, this is fully optional.[/p]
New Song Added
  • [p]Added a new pack-in song: “Darkness in the Dungeon”[/p]

Changes & Improvements

Scoring Adjustments
  • [p]Score calculation has been tweaked so losing your multiplier is less punishing[/p]
  • [p]Rewards recovery and consistency without overly harsh penalties[/p]
[p]This should make longer songs feel fairer while still rewarding strong play.[/p]
Metadata Update (Leaderboards Prep)
  • [p]Added SongID support to the standalone Tomo Jam Metadata Editor[/p]
  • [p]This lays the groundwork for online leaderboards, planned for an upcoming patch[/p]
[p]No leaderboards yet - but the foundation is now in place.[/p]

Final Notes

[p]Tomo Jam is being built as a long-term rhythm game, and updates like this are about giving players control, clarity, and comfort as the feature set grows.[/p][p][/p][p]Thanks for playing - and happy jamming![/p]