Tower of Trample
Tower of Trample 1.16.2
Patch Notes
1.16.2
- Adjusted combat UI to take less space and show more statuses
- Inflated version number due to a publishing flub by Bo (lol)
- Fixed some contextual skills (eg. Swan stare) not going first
- Slightly reduced lag from some VFX (still investigating)
- Various typo fixes
- Added bonus rewards upon certain milestones
- First Victory/S-Rank against most foes (EXP)
- (Dr. Swan is exempt as she is not a villainess)
- (Old saves will need to redo S-ranks due to new tracking)
- Various optional events
- Redeem Lily (EXP)
- Karen "Good End" (Full Level)
- Complete Claus Maze (Full Level)
- Escape The Crow (Resolve Skill or Full Level)
- Jessica Mirror Fix (EXP)
- This should normalize levels and reduce grind somewhat
- Early floors may need buffs to compensate
- Balance feedback is always welcome
- [Grab Block] is now learned at Level 2
- Meant to introduce milestones, shouldn't affect progression
- Also increased skill book cost to avoid accidents
- [Blaze Palm] is now learned at Level 5
- Shouldn't affect progression due to milestones
- Can now crit (and still has an 80% damage variance; YEET)
- Will probably regret/retune this, but enjoy for now!
- Added [Focus], learned at Level 10
- Buffs ATK for next attack, stacking up to 3 times
- No time limit, but only works for one attack
- Lost when restrained (Stun, Grabs, etc.)
- [Insulation] tooltip adjusted
- No longer claims blanket stun immunity
- All stuns it doesn't cover now use a different icon
- Please report any missed cases
- [Prayer] now heals a mix of flat and % Max HP
- Up to 100 HP at 100 TP
- Up to 60% Max HP at 100 TP
- Now has 4T Cooldown
- [Tide Wall] now buffs DEF for its duration
- Same stacking as Blue Potions
- [Mist Clone] code is now less janky, also adjusted balance
- Fix: Prevents damage outright rather than zany DEF trickery
- Fix/Buff: Now preserves Guard, Grab Block, and Insulation duration
- Nerf: Cost increased to 40 TP
- [Last Laugh] adjusted
- Buff: ATK increased to 30 (from 20)
- Buff: No longer affects AGI (mostly relevant for Potion speed)
- Fix/Nerf: Now properly slows all attacks
- Some otherwise-swift (eg. Ember) attacks may no longer go first
- [Twin Punch] and Defensive/Contextual skills still always go first
- Please report any jank (most likely with counter or contextual moves)
- [Abyss Strap] buffed
- Now ensures minimum 25 TP at battle start
- Now increases AGI by 20%
- (Still Preserves TP above 25 and has its hidden effect)
- [Duality] buffed
- Now also increases TP gain from damage taken
- (Still boosts TP upon failing QTEs)
Abyss Tent (Jessica)
====================
- Fixed Jessica saying you defeated her too early
- Fixed slave outfit not properly influencing some text
- Fixed room objects counting as scene when resisted
- Fixed room objects audio balance
- Meeting Jessica now only requires unlocking 6F
- (ie. defeat Lily once and go down any stairs)
- (You no longer have to actually enter 6F)
- Minor submission route adjustments
- Surrender truncated prior to first submission scene
- Submission scenes are now easier to trigger
- Only requires Inverted Space to have been used, not active
- No longer cancelled when Surrendering
- Must still be wearing Jester Set
- Adjusted bare foot room scene unlock
- Must lick feet or socks three times
- Can be from surrender or loss service
- May need to be re-unlocked due to new tracking
- Made mirror shards more obvious in Mirror Room
- Minor combat balance adjustments
- Slightly nerfed ATK and DEF at levels 1 and 2