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Greetings, Aces - [/p][p]Today’s quick update smooths out a few rough edges. We fixed a loading screen hang up, tightened class-and-skill interactions, and made a few minor changes to enemy behavior, and more.[/p][p]Check out the details, below.[/p][p]_______[/p]
Gameplay & Exploration
- [p]Fixed an issue where the game could get stuck on the loading screen[/p]
- [p]Fixed an issue where the Weapon Skill Activate Shortcut prompt would not update properly when keyboard keybinds were changed [/p]
Classes & Combat
- [p]Sentinel[/p]
- [p]Adjusted the hitsettings of certain launcher attacks so that they work better in conjunction with the Boomguard’s Legacy perk[/p]
- [p]Pyroclast[/p]
- [p]Adjusted the final hit of Crimson Uppercut so that it’s easier to perform follow up attacks[/p]
- [p]Rockbreaker[/p]
- [p]Adjusted the hitsettings of certain launcher attacks so that they work better in conjunction with the Boomguard’s Legacy perk[/p]
- [p]Shadowstriker[/p]
- [p]Fixed an issue where the Shadow Dancer Skill did not properly work on critical hits caused by the dagger hits from Shadow Feint[/p]
- [p]Fixed an issue where you could buffer into attacks during Lightning Step and skip the lightning blast caused by the Echoblades Legendary perk.[/p]
- [p]Umbra[/p]
- [p]Iska[/p]
- [p]Fixed an issue where controller vibration on hit would occur for all players instead of just for the player performing the action[/p]
- [p]Enemies[/p]
- [p]Fixed an issue where Average and Elite tier Tailwhippers could evade at DL1 and DL2[/p]
- [p]Fixed an issue where Pangojira was able to be stunned indefinitely under specific circumstances[/p]
- [p]Fixed an issue where Totems spawned by the Gobo Tormentor would flash repeatedly when hit by a status effect[/p]
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