Treasure Hunter Simulator
Treasure Hunter Simulator The Big Patch: Identification
Version
The Big Patch: Identification
Version Date
Feb. 19, 2019
Patch Notes
The Big Patch: Identification
Identification of treasures is a big part of the Treasure Hunter Simulator gameplay and right now it’s the least engaging part of the game. Pressing one button whenever you dig out something felt tedious and out of place for a game that’s based on finding precious items.
To improve the overall feeling when finding an item and making it more engaging, we decided to increase the number of actions required to learn what an item actually is.
After picking up an item your first step will be to get all the dust and mud off of it using your trusted air can. This step is well known to anyone that played Treasure Hunter Simulator up to this point and it remains mostly unchanged.
The next step is something we added based on what we feel is the most interesting part of any treasure finding. After the dirt is gone you will need to look closely at the item and try to find parts of it that would make it easier to recognize what the object is. Through careful observation you will slowly increase your knowledge of the treasure and eventually be able to tell exactly what it is. Rotate it, view it from different angles and have a closer look.
The treasures differ in size and complexity, so some might require you to find more interesting points than others, but the entire process is completed by looking at an item from as many angles as possible.
However, since our character is a well-known and experienced treasure hunter, he won’t forget what he just saw. For every item that fits the same description the identification process will become easier requiring you to find less and less details in order to correctly identify the treasure.
We feel that this change will make the entire process a lot more engaging and a bit closer to the reality of treasure hunting.