Trials in Tainted Space

Trials in Tainted Space 0.9.0

Version
0.9.0
Links

Patch Notes

0.9.0

Holiday’s halloween event shouldn’t lose the final scene when returning to the players ship. (Gedan)
Shop-specific exit code should now be properly called, and should now avoid a handful of vendor-specific softlocks. (Gedan)
The Omnisuit and Goo Armor should be properly marked as not usable, and instead only exposes equippable and interactable prompts. (Gedan)
Item usage flow has been tweaked. Consumable items used outside of combat should now by default return to the inventory display after whatever scenes and menus they create are complete, and leaving the inventory display should no longer return to the last item consumption prompt display. (Gedan)

The shop interface should now display alternate currency types more consistently. (Gedan)
Some typos and busts fixes. (lowercase_donkey)
Being moved to Frosty’s cave as part of a scene should no longer get you stuck there. (Gedan)
Appearance buttons should be better behaved and generate appropriately. (Gedan)
Fleeing from combat should no longer crash. (Gedan)
Dropping items should no longer softlock. (Gedan)