Trimurti Online

Trimurti Online December 26, 2023 Update Details

Version
December 26, 2023 Update Details
Version Date
Dec. 26, 2023
Links

Patch Notes

December 26, 2023 Update Details



This week, we focus on the fixing critical issues such as stats, refinement levels, inventory & storages as well as updating Jina, our latest map!

  • - Moved Digamvara to a new location within the Town of Ruins
  • - Fixed an issue where dead monster continues to receive damage and is giving exp
  • - Fixed an issue where dead player continues to receive damage
  • - Fixed an issue with the Lava under the rock platform able to damage players (Environmental Hazards)
  • - Removed quests from Naro.
  • - Updated the text for Towns in the Portals.
  • - - Mandara City to Mandara Village
  • - - Shambala to Anu Village
  • - Fixed Ananga Dvanta spawns where it sometimes appear on unreachable areas inside the cave
  • - Fixed Aanga Dvanta duplicate spawns inside the cave
  • - Removed the lonely pine tree blocking the bridge in Shambala
  • - Fixed the quest issue "Embuing Life to the shield" where it says "You dont have enough space"
  • - Fixed an issue where the Gold Pickup SFX is not being triggered while you are in party
  • - Fixed an issue where the gold pickup does not register when you are in party
  • - Fixed an issue where the target is auto cancelled when you click on the ground or when you select another target after killing a monster
  • - Fixed an issue where the quest widget does not properly writes the gold reward into Gold/Silver/Bronze
  • - Fixed an issue with auto unstuck system that does not trigger properly
  • - Fixed Nagamudra Hima, it now attacks back, drops loots & it counts for the quest completion when killed
  • - Fixed an issue where Digamvara & Tarantula Zuzu does not fight back
  • - Fixed an issue with Heruka & Azna Heruka spawning inside structures
  • - Adjusted the Traps in Mandara Dungeon to not be obviously visible
  • - Added more hidden traps in Mandara Dungeon
  • - Added rock formations, skeletons & other objects into Mandara Dungeon to fill up the pot holes & gaps that leads players to get stuck
  • - Fixed an issue with the "of Combat" Star Stats where it was not giving exp by percentage.
  • - Fixed an issue with the "of Guru" Star Stats where it doesnt increase all chakra.
  • - Fixed an issue with the "of Life" Star Stats where it doesnt increase HP
  • - Fixed an issue with Monster Agro detection, now they should be able to see players faster
  • - Fixed an issue with the Atanu Panaka where it was using Dahara Panaka Icon
  • - Fixed an issue with the tooltip where it copies the description of an item you are hovering to and compare it to your equipped items
  • - Fixed an issue with Shambala Portal where it says "West Shambala" but teleports you to the "East Side"
  • - Fixed an issue with "ghost hit sfx" where you can still hear sfx of you getting hit even there's no monsters hitting you
  • - Fixed an issue with the tooltip where it does not show in the comparison widget the stats from your Star System
  • - Fixed an issue with Scana Puri where it doesnt scale the duration as you level the skill
  • - Fixed an issue with Anu Village minimap where its blurry and looks low quality
  • - Fixed an issue with bows not auto equipping arrows. It now auto equip all kinds of arrows in your inventory.
  • - Fixed an issue with Frosana Batia where it hits the targets but doesnt taunt them
  • - Fixed an issue with Kundala Lising the regeneration is now +100 HP flat & another +x% per skill level. Maximum of +50% on level 5.
  • - Added more Kaulitara spawns
  • - Fixed an issue where Aggana spawns on top of the mountain (Unreachable spot)
  • - Moved Dweza spawn area, now shes located on the new Kaulitara spawn spot
  • - Fixed Aprah Varaha Raja where it sometimes spawns on rocks
  • - Added more Aprah Varaha Raja spawns
  • - Fixed Paraka Icon buff where it appears multiple times when skill is used
  • - Fixed an issue where monsters hit by Hima Batia, it will run super fast towards the caster after being freed from Frozen state
  • - Reduced the Movement of Mages to 3 & rest of the classes to 4.
  • **DEVELOPER NOTES:** This is to give value to the Gandharva & Yaksa to give buffs to players. In future, there will also be +movement speed attributes from Star System & other gear enhancements.
  • - Fixed an issue with the Deva/Garuda casting animation if they dont wear any weapons
  • - Added more blocking volumes in Shambala to prevent players accidentally exploring unplayable areas and get stuck
  • - Fixed an issue with Tarantula Zuzu's stats, including the attack rate
  • - Added more Tarantula Spawns
  • - Added more Visa Curmi Spawns
  • - Fixed Pizac spawns where it sometimes spawns inside structures
  • - Fixed Srbinda spawns where it sometimes spawns inside structures
  • - Fixed Heruka spawn where it sometimes stack on each other
  • - Fixed an issue with Chori Armor where the mesh is missing when a Yaksa wears it
  • - Added Basic Upgrade System
  • **DEVELOPER NOTE**: This Upgrade System is basic. We have not added complicated formula & mechanics to this. When you succeed on upgrading an equipment, it will receive a +%num% value and it indicates the level of upgrade. Every level of upgrade increases its base attack for weapons & defenses for armors.
  • We have not enabled Addons & Elemental upgrade.
  • - Fixed an issue with Enhancement where it does not give the Enhancement Value (+1/+2 etc) when you succeed on Enhancing
  • - Fixed an issue with Enhancement where it does not recognize the upgrade stones on the 2nd row onward from your inventory
  • - Fixed an issue with Enhancement where it does not increment the enhancement value of the item until your next failed attempt
  • - Fixed an issue with the tooltip where it does not show the Enhance level of your item when comparing it to another item
  • - Fixed an issue with Storage where it reset the item enhancement level when you use the warehouse
  • - Fixed the System Log formatting when trading to another player
  • - Fixed an issue with trading where sometimes the items traded went missing after using portals
  • - Fixed an issue with Frosana & Frosana Batia where monsters stop attacking after being casted the skills then hit by normal attacks
  • - Fixed an issue with Anangas where they can spawn inside structures or above mountains
  • - Rescaled the height & sizes of field bosses
  • - Fixed an issue with floating portal meshes
  • - Fixed NPC Shop Vibvan where he was selling 2 Krises
  • - Fixed an issue with floating catapults in Pizac area
  • - Fixed an issue where some structures like bridges are not aligned properly with the terrain
  • - Fixed an issue with Class Specific helms where it can be worn by any classes
  • - Fixed an issue with Enhancement System where you are able to right click on Upgrade Stones during enhancement and leads to locking your items in your inventory
  • - Fixed an issue with item tool tip where it does not update the item's damage stat once it receives an upgrade
  • - Added Jina Monster spawns
  • - Added Jina Boss spawns
  • - Unified the "Upgrade/Enhance" to "Refining/Refine"
  • - Fixed an issue with the stats where it stacks when you switch armors or accessories
  • - Fixed an issue with the "additionals stats" where it becomes zero when you remove 1 equipped accessory
  • - Added Jina Village to Ziva Pustika & Portal in Shambala
  • - Added BGM on Shambala Dungeon & Jina
  • - Fixed Roaming NPC
  • - Fixed an issue where some Melee monsters in Jina has wrong range
  • - Fixed an issue where Choniokusin is set as Range type monster
  • - Fixed an issue with Zaku Guso, Zinmon Guso & Sinkiu Guso where when it spawned it will walk into straight line
  • - Refinement level is now shown when an item with Refinement is dropped
  • - Fixed an issue with the floor collision in Mandara Temple where the player foot is inside it
  • - You cannot drop item with Refinement level