Trimurti Online

Trimurti Online May 8th, 2024 Update Details

Version
May 8th, 2024 Update Details
Version Date
May 8, 2024
Links

Patch Notes

May 8th, 2024 Update Details



Greetings Adventurers!
This week we are adding a new profession that synergies with Alchemy & Smelting.
Enchanter is a profession where you can craft Booster Stones which will help with your refining of items.
We also greatly improved our combat system, this makes your chain-skill more fluid!

General Fixes


- Added VFX on target hit by Rauti Batia
- Fixed the idle animation of Monks while equipped with Dullweapons
- Fixed an issue where the running animation of Zarku Rudhira was missing
- Added the proper weapon glow for level 58 weapons
- Updated the projectile VFX of Rarama (Mage Skill)
- Updated the onHit VFX of Rarama (Mage Skill)
- Fixed an issue where the VFX of Prabeja is stuck on target
- Fixed an issue where the inventory is locked out after refining
- Fixed an issue where the refine button goes missing after refining
- Fixed an issue with the Suffixes Stats where it does not properly activate when equipped
- Fixed an issue where the mesh of the arrow is too big when you equip a quiver
- Fixed an issue with Prabeja where the skill does not goes through the target (max of 3 targets)
- Fixed an issue where monster's affected by Ajaka will not know what to do next after the fear effect is finish
- Fixed an issue with Augni Lesman where the skill does not trigger the AoE effect
- Updated the materials to craft Prajati, Sambadu, Uta Sambadu & Gavi
- Updated the materials to craft Swift Elixirs & Spells Elixirs
- Fixed an issue where the current refine level of an item does not update in the refining window when you succeed in refining the item
- Minor update to the game loading screen
- Fixed an issue with Hima OnHit VFX where its being applied to the caster not to the target
- Fixed an issue where the VFX of Augni Lesman is floating above ground
- Fixed a visual bug where it sometimes shows duplicated items when unequipping & logging in
- Fixed an issue where the Success Rate added by Ramate does not update when you chance Refining stone during Refining
- Added a message that will show if the Booster was a success or a failure during Refining
- Fixed an issue where General Apvas is invisible
- Fixed an issue where the target indicator does not disappear when you select a new target
- Fixed an issue where Mangriang are floating above ground
- Fixed an issue with Pizac Aggana where it was floating higher on ground
- Fixed an issue with Aggana Tara where its touching the ground instead of floating above it
- Fixed an issue with the Tabbed shops where it does not clear the cache and you will still see the previously visited shop on the next npc shop
- Fixed an issue where the heal does not scale towards the Target's HP
- Fixed a critical issue where you can drop item during trade
- Fixed an issue where some NPC Shops breaks the texture of the game
- Fixed an issue with Mandara dungeon where some walls are missing, holes in map & floating lightposts
- Fixed an issue where only 1 Parazpa is shown when you equip it with refine level
- Fixed an issue with Avatamsa Earrings where it has wrong item icons
- Fixed an issue where monsters are spawning under the bridge in Mandara area
- Fixed an issue where the progress bar is counting up from 0 to 1 instead of counting down from 1 to 0
- Fixed an issue where (Warrior) Frosana Batia's generates 600 threat instead of 300
- Adjusted the size of the fireball from (Mage) Rarama skill
- Fixed an issue where the shop is missing from Dunchi
- Fixed an issue where Puriyo (Ancient Choniokusin Field boss) does melee attacks instead of range
- Increased the radius where the monsters pick-up the threat generated by Heal skill or Buff skills
- Fixed a critical issue where Prabeja's hit collision stays and generates multiple damage to targets

Feature & Contents


- You can now move the target indicator when using spells such as Rauti, Augni Suna & Hima Lesman
- - You can cancel it by pressing Left CTRL Key (left control)
- Updated the Casting-time progress Bar
- Updated the Ingredient requirements for Alchemy, Smelting & Enchanter
- - Alchemy now requires Enchanter items
- - Smelting now requires Alchemy items
- - Enchanter now requires Smelting items
- - - So basically, these 3 profession will now need each other in order to progress
- Added 3 Vials sold by Dunchi
- - Empty Vial
- - Leaded Vial
- - Crystal Vial
- Added New profession: Enchanting
- - Enchanters are able to craft Booster Stones
- Added Booster Stones
- - Chattou - If refining fails, reduces the possibility of item going back to 0 by 20%.
- - Nayate - If refining fails, reduces the possibility of item going back to 0 by 40%.
- - Ramate - Increase refining success by 10% (Usable from +6 to +11)
- - Abate - Increase refining success by 15% (Usable from +6 to +11)
- - Vikari - If refining fails, 50% chance of recovering 50% of the gold cost.
- - Kuntu - If refining fails, 50% chance of recovering the refining stone.
- - Shamuk - If refining success, adds a 20% probability to increase 2 levels.
- - Abatin - If refining success, adds a 40% probability to increase 2 levels.
- - Bedante - Increase refining success by 10% (Usable from +12 to +15)
- - Uta Ramate - Increase refining success by 15% (Usable from +12 to +15)
- Quality of Life: Added Tab for NPC Shops
- - All NPC Shops now has categorized tabs
- Added Booster Stone Recipe to Loot Table
- - Nayate Recipe
- - Abate Recipe
- - Uta Ramate Recipe
- - Shamuk Recipe
- - Abatin Recipe
- - Ramate Recipe (World Drop)
- - Bedante Recipe (World Drop)
Developer's Note
World Drop means, all monsters has a chance to drop it. The rest are field boss & dungeon boss only. Also note that there is a level gap penalty just incase you are wondering why the drop is low in your end.
- Added Precision Elixir & Evasion Elixir
- - You can craft the new elixir from Alchemy profession
- Added Evasion Elixir Recipe & Precision Elixir Recipe as drop from all Pamir field bosses
Combat

- Various improvements to Combat System
- - Includes collision ranges & visual indicators update