TY the Tasmanian Tiger 2

TY the Tasmanian Tiger 2 023

Version
023
Version Date
March 21, 2017
Links

Patch Notes

TY2 Build r1882_v023 Has Been Released

Hi all,

A new build of TY2 is available. The focus continues to be on improving the areas that you guys are mentioning as being things that most distract from playing the game through, as well as critical (crash) issues. Changes in this build:

BUG FIXES


  • ART: Activate icon on signs etc changed to match to TY1 (! icon).
  • ART: Changes to beach water of the overworld (Souther Rivers) to flatten water, and allow ripples.
  • AUDIO: Fixes for music ducking erroneously muting the audio when going in/out of pause menu, pausing during a cutscene, etc. Hopefully this resolves the majority of this problem.
  • CAMERA: Fix for everything going crazy when you try to lasharang rings, and you're running at low framerate.
  • CAMERA: Fix for an instance of the camera position occasionally getting stuck in a position.
  • CONTROLS: Changes to controller deadzone calculations to try to aid people having issues with "full speed run" (when holding the left stick to the maximum extent).
  • CONTROLS: Fix so that you control the aim of the 1st person camera with the mouse, if using keyboard and mouse, and not WASD (default binding) - more control fixes are still to come for 1st person view, but this should be a good start for people.
  • CONTROLS: mouse control of the mortar bunyip (for aiming) and W/S (for zooming) is now implemented.
  • CONTROLS: controller controls of first person now work more like what we've done for TY1 (both sticks can aim; R trigger can also throw rangs).
  • CONTROLS: "JUMP WITH TY" is now enabled by default when you start a new game (unless you disable it on the main menu then start a game, etc).
  • CRASH FIX: Fix for crash if you hit F1 in the game.
  • RACES: Some rework of the position calculations that assigns race positions after people have crossed the endpoint - hopefully fixing any "not in the correct place for how well you actually did" issues.
  • UI: Updated controller binding information images to X360 images.
  • UI: Copyright screen displayed for less time on boot.

NEW FEATURES


  • GAMEPLAY: Made the mortar bunyip fight in the first level easier (dropships have less hitpoints).
  • UI: You can now skip videos (eg Krome logo) with common buttons on any device (eg left mouse click).

WHAT'S NEXT

(pending us not needing to jump on to more critical issues)
  • UI: Display appropriate icons in the cutscenes, UI, popups etc depending on your current control device.
  • CAMERA: Further fixes to the camera, to reimplement some of the changes we did on TY1 for Steam, into the new camera system in TY2.
  • CAMERA: Implement full 1st person and 3rd person invert options as per TY1.
  • AUDIO: Implement separate subbus for VO.
  • LOCALIZATION: Implement Spanish, Italian, Swedish (text only) and Danish (text only).

Any issues, please let us know. Keep in mind we're in Australia so we're knocking off from work in a few hours, but we'll be back at it in the morning :)

Cheers!
Linds