Hi all,
Time for the Next Friday update (sorry, no Ice Cube)!
We've been spending a bit of time improving the cart racing.
Here's a quick video of the latest in action, with a few cases of poor driving skills on display, heh :)
Changes in the racing:
- Controls changed for triggers to be accelerate/brake; with the "THROW RANG" button to fire the weapon
- Camera smoothing (steadycam) on the vertical movement, to smooth out the camera bouncing everywhere while driving over rough surfaces
- Handling changes to have more of a ramp in/out on the turn; as well as a speed boost from exiting a powerslide, better turn rates and an improved jump height
- Some collision and shattering fixes
https://www.youtube.com/watch?v=YqQWIQuqNHkAnd we're working on UI improvements while racing to make it look better, as well as support both horizontal and vertical split screens (concept art below).
We're hoping to have a build with all this (as well as all the changes detailed in the previous Friday Arvo update) in an EXPERIMENTAL branch build towards the end of next week (no promises though - we want to make sure it's feeling good before we put it out there!).
Oh and the boss fights are replayable now too; and there's another 10 or so achievements added.
:)
Have a good one!
Linds