Hey all,
Another patch is up and live with some additional fixes.
At this stage, we are aiming for A MID DECEMBER EARLY ACCESS EXIT.
BUG FIXES
- ENEMIES: Fix for the skink not dropping its tail.
- GRAPHICS: Fix for SSAO glitch on first frame of load.
- GRAPHICS: SSAO improvements. SSAO on grass will now not be as murky.
- GRAPHICS: Reduce alpha on water spray textures if running with Bloom enabled, to stop it completely flaring out to white.
- GRAPHICS: Fixed the end-level environment dome rotation so the major feature (beam of light) is within view.
- GRAPHICS: Fix for the magical fish that changed its appearance depending on what direction it faced.
- GRAPHICS: Fix for graphical corruption when resizing the window using mouse drag.
- UI: Fix for the UI when running in ultra-wide resolutions (eg 21:9) so that the UI elements (TY's health, etc) are within the rendered 16:9 section.
Any problems, please continue to let us know so we can put in the final touches before leaving Early Access.
Cheers!
Linds