Hi all,
The first update for TY for 2017 is now available.
Changes in this build:
BUG FIXES
- ANIMATION: Made the multiple claim animations for golden cogs/thundereggs etc work correctly again (still limited if the doomerang is equipped)
- DEBUGGING: Added some logging to Autosave process
- GRAPHICS: Fixed draw order issues with some of the portals
- PERFORMANCE: Significantly improved CPU performance of "high" detail shadows (and to a lesser extent, "medium" detail level too)
- PERFORMANCE: Tweaked high-detail shadow distance settings for Two
Up and Rainbow Cliffs to decrease CPU use
- PERFORMANCE: Significant improvement to memory use, which should help with both stability and framerate (due to fixes to continual small heap allocations that have been removed)
- PERFORMANCE: Fixed memory leaks from music track change
- PERFORMANCE: Fixed memory leaks from FMV video playback
- SOUND: Fixed the TY respawning from the dunny sound
- UI: Fixed highlight hit box for the "quit to main menu" confirmation persisting, if you selected "NO"
FEATURES
- GRAPHICS: Added additional beautification to Two Up, if prop detail set to high.
Anybody whom I've contacted on switching to a test beta branch, please switch back to the "NONE" beta branch with this build now being released.
Any problems, please let us know!
Cheers
Linds