ULTRAKILL
ULTRAKILL Patch 7 Hotfix Changelog
Version
Patch 7 Hotfix Changelog
Version Date
June 24, 2021
Patch Notes
Patch 7 Hotfix Changelog
- Fixed Prime Sanctum levels getting locked again if the player makes progress in the game on the same difficulty
- Hideous Mass harpoon can no longer hit the player if they're touching its tail when it teleports back due to having not hit anything
- Fixed OOB issues in 4-3
- Fixed Mysterious Druid Knight sometimes not resetting due to checkpoint order shenanigans
- Renamed 4-3 teleport rooms to be more descriptive
- Fixed multiple issues caused by jumping over the 4-4 checkpoint between the V2 phases
- Fixed an issue where Malicious Faces, Cerberuses and Hideous Masses lost their sandification visual when changing texture if Outline Only enemy silhouettes were turned on
- Player should no longer be able to slide out between the blinds in 4-4
- Fixed the Whiplash pull sound continuing to play while paused
- Reduced 4-2 Insurrectionist's health from 120 to 90
- Increased Insurrectionist's attack cooldown on Violent from 1 second to 1.5 seconds
- Reduced Insurrectionist's attack speed multiplier on Violent from 1.5 to 1.25
- Fixed an issue where Insurrectionist would jump even if Blind Enemies cheat is turned on
- (Hopefully) fixed an issue where Insurrectionist would jump into the air and never fall down
- Fixed an issue where Streetcleaner canisters would appear floating above the 4-2 desert when shot
- V2 can no longer be instakilled with an explosion that deflects all his projectiles back into him
- Fixed a z-fighting issue with the 4-2 red skull's glass case
- Fixed a bug with level end doors not opening when a checkpoint gets activated at the start of their opening animation
- Fixed Whiplash's inspect animation not playing if the player is directly on top of it when it spawns