Umblight

Umblight 1.4

Version
1.4
Version Date
Oct. 30, 2024
Links

Patch Notes

Update 1.4a - Huge gameplay changes, needs playtesting!

Hi there!

Update beta 1.4a released recently to my playtesters and now I'm looking for new players! This version isn't good enough for public playtesting yet (although that might be the next version 👀)

1.5 will focus around (finally) building the story of the game and making the room structure more interesting mainly with the addition of sub-areas.

Apply for playtesting here!


https://forms.gle/Um8MVLQVRRV9Bpio7

Join the Discord server!


https://discord.com/invite/fBSrYde2qy

So what changed?



Firstly, most of the deckbuilding system was reworked.
The main change came from the removal of the shadow deck which used to give a shadow card with a power between 1-2 and a cost of 0-1.

In this new version, you get a 1/0 card at the start of every turn and you can only draw from your special deck afterwards. This does mean you can run out of cards but so can the enemy. If that happens the fight will end in a draw.

The other huge change was done to the cost of cards. Before 1.4, this number represented how many shadow coins it cost to combine two cards. This was relatively confusing to new players and it was very easy to exploit because you could build insane cards for your special deck and just ignore the cost altogether.

To fix this, cost on cards now represents how many shadow coins it takes to place down a card. This is much more common in card games and I can see why. It's a lot easier to balance and a lot harder to exploit. To compensate for this, I added a new room called the "campfire room".



The campfire allows the player to reduce any of their card's cost to 0. It also cuts the card's power in half as a sacrifice. (I tested it without the power reduction and it was insanely overpowered)

Other than this, I also added 3 new amulets, all of which are related to shadow cards. Since you don't have the shadow deck anymore, most of your cards are light cards by default. For this reason I made shadow cards have special abilities in the form of amulets.



Something a lot of people has been asking for is a way to see the "mystery cards" you find throughout your journey. So I finally added that to the game! I did have to increase the screen resolution to make the text readable, but it's there now, and I really like it.



Thanks for reading this, apply for playtesting if you're interested in the game!

https://store.steampowered.com/app/3151840/Umblight/