UNDER the SAND - a road trip game

UNDER the SAND - a road trip game UPDATE #14 - AVAILABLE IN BETA BRANCH!

Version
UPDATE #14 - AVAILABLE IN BETA BRANCH!
Version Date
Jan. 27, 2025
Links

Patch Notes

UPDATE #14 - AVAILABLE IN BETA BRANCH!

Hello, Drivers! ːsteamhappyː

UPDATE #14 BETA is now available in beta branch!



The previous cars - Farmer, Wrangel and Cobra - have returned to the game - they can now be found traveling around the world. As soon as you find any of these cars, they will be permanently added to your parking lot in the starting location.
The economy in the game has been globally revised - it was very strange that in the desert some paint costs more than water. Prices for items are still in the process of being balanced.
The character needs system has been changed, it will be more difficult to play on the standard difficulty setting, but you can always customize the game for yourself. This system is also in the balancing stage.
Car tuning has been slightly expanded - side mirrors have been added that can be installed on car doors. Like other items, they can also be found in places of interest.
A small bonus - a trash can has started working in the starting garage (it is next to the sofa) - by placing unnecessary trash in it and closing the lid, it will be removed from the game. Even in the post-apocalyptic world, you can now keep things clean!)

IMPORTANT!


When loading a previous save, items in the shops will not appear. You need to reload the world - either drive through the next tunnel, or (if you are at the starting location) press the "return home" button in the pause menu. You need to do this once, the world will reload and the shops will work as they should.

UPDATE #14 CHANGELOG



KNOWN BUGS

- Sometimes the car starts to behave strangely if there is a rim and a wheel in the trunk
- Painting cars and objects sometimes does not work well (reloading the save helps)
- Audio cassettes do not work well

MAIN

- The system of spawning new cars in the world has been returned
- A major update to the economy in the game
– The prices of all items have been revised
– The prices of water, gasoline and machine oil are now fixed in all containers
– Purchased items no longer reappear when you re-enter the game
– Barrels with liquids can now be sold
– Information about the item on sale is now displayed correctly (durability, wear, amount of gasoline, water, etc.)

WORLD

- The trash can in the starting garage now works
- Improved road generation randomness
- Some changes in points of interest
- Fixed hanging roads
- Fixed vegetation in locations

CARS

- Returned cars - Wrangel, Farmer, Cobra - now they can be found traveling around the world
- Improved mechanics of spawning new cars, now they can have attached parts
- New system for calculating the price of a car flip (depends on the number of tunnels passed)
- Changed Farmer suspension - now it does not flip when skidding
- Improved interaction with the ignition key
- When loading the game, the ignition key is in the correct position
- Fixed collisions of the car boarding zone - objects will no longer get stuck in them
- Low beam headlights now work correctly when loading
- Changed the underhood space of the Wrangel, Farmer and Cobra
- Changed the Cobra mesh

CHARACTER

- All items (food, drink, first aid kits and etc.) now have MUCH less impact on the character (for example, you can no longer replenish the entire thirst bar with one liter of water)
- Fixed bouncing and breaking the car when crouching on it

ITEMS

- Added new items - side mirrors (can be installed on car doors)
- Air filters now have the "wear" parameter instead of "strength"
- You can now drink from a barrel of water
- You can now drink from a radiator
- Fixed a bug when picking up money did not work
- Damaged wheels are again dangling while driving
- Figures on the dashboard are shaking their heads again
- Old air filters no longer spawn
- Fixed interactive zones for installing items
- A used flare is now correctly displayed when loading the game
- Fixed a bug when the sound of pouring liquids was played when pouring into a full container
- Fixed the material of audio cassettes - now they do not reflect light

INTERFACES

- Added interface for finding a new car
- Added a button to hide the interface (F7) in the game
- Fixed a situation where the information window about the musician could not be closed

FIXES

- Fixed a bug where items in locations were not saved after driving through a tunnel
- Fixed a bug where items in locations flew apart when loading the game
- Fixed errors related to controls
- Fixed a collision of merchants
- Fixed collisions of objects
- Fixed texts

OPTIMIZATION and ETC.

- Global optimization of the physics of objects
- Changes in the save system for more stable operation
- Optimization of world creation and loading
- Optimization of some components of cars
- Optimization of shadows
- Minor changes in postprocessing

Get ready, it's going to be dusty! ːplaneː
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