Unexplored 2: The Wayfarer's Legacy

Unexplored 2: The Wayfarer's Legacy 1.4.0

Version
1.4.0
Version Date
April 14, 2023
Links

Patch Notes

Major Update: Stab, Block, Thundercut (1.4.0)

Combat is now faster, more explosive, and no less strategic. The cooldowns on weapons have been replaced by a vulnerable state: a brief period during which you cannot parry or block, and during which all damage you, or your enemy, receive is critical.

These changes made many combat related skills obsolete. In effect, this limits the way your character can develop. However, in the near future we intend to remedy this lack of progression by allowing the Wayfarer to have a bigger impact on the map and on future Wayfarers.

Please check out our Discord server for more details on this update and future updates!

Gameplay Changes


- New status effects: vulnerable, smoldering, freezing, entangled.
- Weapons now deal critical damage when you hit a target when they are vulnerable.
- The lead-up to an attack is a little slower, with NPCs telegraphing their attacks a little longer.
- Many heavy attacks allow you to get past defenses rather than doing more damage.
- You no longer need to have a special skill to riposte with swords and quarterstaffs.
- Shields only block attacks when they are actively used.
- The sigil effects of weapons and shields have been updated and rebalanced.
- Back shields work better and are represented in character base rings.
- Falxes can be well made.
- Updates animations for the glaive and quarterstaff
- Makes the poisoned effect a little more dramatic.
- Redesign of item qualities that dealt with cooldown: balanced, defensive, rigid, unwieldy, clumsy, heat warped, and melted.
- Removes most combat related skills as they have become obsolete.
- Changes to backgrounds to reflect the removal of combat skills.
- Backgrounds start with fewer items.
- Raafi relics no longer grant extra skill choices during character creation.
- The Broken Wing adds a blinking spell item to all new Raafi characters.
- Bringing the Marang Omnibus to Haven adds the option to research crafting recipes to Haven’s library.
- Bringing the Alchemy Curriculum to Haven adds the option to research potion recipes to Haven’s library.
- Adds new scrolls: Carn’s Careless Combustion, Doorn’s Embrace, and Frostbite.
- Removes the scrolls that gave you a deed.
- Upgrades the location of the Prime Elemental Forge to a full-fledged adventure site.
- New items: Snap Root Seeds, Winter Spirit Idol and Carn’s Improved Vessel of Combustion, Glass Spheres.
- Adds crafting recipes for Storm Globes and Serpent Spheres.

Bug Fixes


- Using the mouse to interact with the HUD can no longer cause the weapon buttons to become unresponsive.
- Fixes a rare issue that could stall the game during world creation.
- Discarded key items are correctly replaced in hollow trees after you leave an area.
- Restores a broken connection in some Marang Keep levels.
- Prevents the game from stalling when you are camping in levels that have fewer actors than watchers.
- Potential fix for the bug that inhibits the wayfarer’s movement while crossing a bridge over shallow water.
- Correctly places the second figurine in specific instances of the trapped ruin template.
- Key items retrieved from chests are correctly placed back on a reload.
- NPCs are more clear about when they won’t talk to you because you have your weapons out.
- Dried herbs are priced correctly.