Unexplored 2: The Wayfarer's Legacy
Unexplored 2: The Wayfarer's Legacy 1.6.21
Version Date
May 13, 2024
Patch Notes
Patch 1.6.21 restructures the gameplay flow in Haven at the start of a run
This patch restructures the design of Haven and the way it dictates the start of each run. In essence, you start inside the temple in Haven where you select and prepare for a new quest. You can only leave the temple when you have a quest, and once you have left you cannot return.
If you complete a quest successfully, you immediately gain a skill, and return to Haven to prepare for the next quest.
Gameplay Changes
- You start each run inside the temple in Haven.
- You can only leave the temple once you have accepted a quest.
- After leaving the temple you cannot reenter.
- The loremaster offers main quests.
- The first lorekeeper offers side quests.
- After you have accepted a quest you can still change your current quest by accepting another.
- To switch between wayfarers you walk up to another wayfarer and interact with them.
- When you accept a quest you no longer gain provisions, instead they automatically appear in the vault section of the temple.
- Provisions are replenished between runs.
- The legacy chest has been removed from the vault. Legacy items appear in the regular chests should you die.
- You no longer gain skill points for performing a quest, instead at the end of a successful quest you can immediately pick a new skill.
- The old prologue has been disabled for now.
- Camping / not camping at minor settlements (farms, trading posts, etc.) has been made more consistent.
- If a site is locked you are still able to find a camping spot ‘nearby’.