Unexplored 2: The Wayfarer's Legacy

Unexplored 2: The Wayfarer's Legacy 1.6.22

Version
1.6.22
Version Date
May 17, 2024
Links

Patch Notes

Beta patch 1.6.22 Replaces the prologue with a new quest.

This week’s patch further streamlines Haven: you can find more supplies in the vault, but the basic traders have been removed. Rumors are no longer collected at the inn in Haven, but they can be bought by spending knowledge points in the library.

Special attention has also been given to the new prologue quest that unlocks access to vault, the library, and the shrine in the temple to begin with.

Finally, by popular community request we also added an ‘open world’ difficulty setting that allows you to ignore the requirement to commit to a quest before leaving, but that does require you to travel back to Haven yourself.

Patch 1.6.22
- Haven’s exterior has been reduced in size.
- Haven no longer has any basic traders.
- There are many more supplies in the vault at the start of a new world.
- If you enter the temple in Haven, damaged equipment is automatically repaired and you are automatically healed from status effects like poison and infection.
- The innkeeper in Haven no longer offers any rumors.
- The Staff is now kept secure in a dedicated room in the temple.
- Switching between wayfarers is streamlined better.
- When you switch wayfarers, you automatically pass on items that are not equipped or assigned to a preset.
- You can re-enter the temple in Haven freely once more.
- Adds an open world difficulty setting that lifts the restriction that you cannot leave the temple without a quest, and that requires you to make your own way back to Haven after completing a quest.
- Removes a few gameplay and difficulty options that are obsolete within the new framework.
- Improves the ‘mysterious tower’ template.
- Replaces the ‘Raaf Key’ quest with a simpler version that can spawn at a larger variety of locations.
- Adventure sites have more places where you can camp.
- Returning books gives you ‘knowledge points’ rather than sparks.
- Knowledge points can be used to research inside the library (which no longer requires a test).
- Knowledge points can be used to gain rumors from the Head Archivist.
- The range of Haven’s rumors has been extended.
- Abandon quest has been removed as a menu option as an automatic option when you leave a site.

Changes to the prologue
- While playing the prologue, only the Loremaster is available in the Temple. The other rooms are locked.
- Only one quest is initially available: a quest to retrieve Marang Machine parts that unlock the other rooms in the Temple.
- During the prologue there are no traveling merchants in Haven.

Bug Fixes
- You can correctly start a new world using a controller.
- ‘Minor puzzle gates’ can be generated with the full scala of options once more.
- Quests are not offered for locations inside the First Valley (with one exception, obviously).