Unexplored 2: The Wayfarer's Legacy
Unexplored 2: The Wayfarer's Legacy 1.6.6
Version Date
Jan. 5, 2024
Patch Notes
Patch 1.6.6 makes the 'fog of war' thicker, but also easier to push back
The most important change for this patch concerns the leads and how they work to reveal forces present on a map location. On the one hand you’ll need leads to know about those forces. On the other hand, there are many more opportunities to unlock those leads simply by exploring the location. So in essence, the ‘fog of war’ has become a little thicker but at the same time it is a little easier to push it back.
In addition, more level features can now be inspected in the inspector mode. We even managed to ‘storify’ a couple more encounters. PIcking up some threads that were started a couple of months ago!
Gameplay Changes
- Making more level features appear in the inspector mode.
- Fleshy Abominations are now targetable.
- Imperial Awareness has less impact on the risk of an encounter while camping.
- More ‘fog of war’ is applied to the presence of meeples: you’ll need leads to see them in most cases.
- Many more leads automatically unlock when exploring a level.
- A few more encounters are storified.
- Adds a creature to the Deep Spider creature family.
- More creature abilities appear in their inspector descriptions.
Bug Fixes
- The conditions affecting creatures you have spawned do not affect fortune tests.
- Camping restrictions are correctly applied after you switch levels in a settlement.
- Fixes an issue with the interaction for NPCs not properly initiating leaving you unable to talk to them.