Unexplored

Unexplored 1.12

Version
1.12
Version Date
June 16, 2017
Links

Patch Notes

Rooms Remade Update (version 1.12)



We found our interior decorator sleeping on the job, so we fired* him. Good riddance too, as we noticed for a while now that our groundskeeper was much more imaginative with creating nice caves and poisonous lakes and waterfalls and what not. The new decorator is much better and you'll find many rooms in the Dungeon of Doom revamped and restyled on your next visit.

*) By 'fired' we mean torched and eaten alive by the Red Dragon, obviously…


Generator Remake
It took us a little longer than expected, but we've improved the part of the generator which is creating the interiors for the dungeons. We've also added more furniture and new room types for you to enjoy. The results are mostly atmospheric, but the impact on the gameplay experience is still significant. And it lays the groundwork for extra room types to be added in the near future that will have a bigger impact on the gameplay. You'll see…

Game Balance
We've also reevaluated the code that is responsible for selecting puzzles. As we noticed some puzzle types were much rarer than intended. This should be better now.

Bug Fixes
Yes, we fixed some bugs, but in general the generator remake was so demanding that we did not really kept a record. But they were mostly minor anyway. Next week, we'll start fixing a couple of more important issues that were reported over the last couple of weeks.

In any case, we hope you'll enjoy the revamped interiors of our lovely little dungeon, and as always, any feed back is appreciated!