Unexplored
Unexplored 1.16
Version Date
Aug. 25, 2017
Patch Notes
More Creatures! (version 1.16)
There have been several reasons to celebrate at Ludomotion. The game is now out for a year, we are approaching our initial sales target fast, and we closed a deal that will fund us to keep developing games. What better way to celebrate, than by adding a bunch of new creatures for Unexplored?
New Creatures
You will find a whole bunch of them! Some creatures, such as Frost Wyrms, Chill Wind Bats, Fire Sprites and Star Spawn, are spawn occasionally and are simply added to the mix of things to encounter. Boggards are an entire new set of humanoid frog men, that come with a wide variety of types and two new bosses: The Bog Bully and The Hermit.
Mutants, together with their new boss The Abomination, are a special creed. They are unique in the way they adapt to their surroundings. Everytime you encounter them, they might have different abilities, looks, strengths, and weaknesses. So tread carefully, and don't say we didn't warn you!
Gamepad Controls
We also had the opportunity to observe a whole bunch of players play with a gamepad during a recent showcase in Cologne. That was a great learning experience, as we didn't have that chance before. As a result you will find the gamepad controls are much improved.
Alchemy
We've simplified alchemy. The Alchemy tables are now obsolete, you can simply mix ingredients inside your inventory. A few recipes are changed, and a few options were added. One important new option is to coat your weapons in a number of substances: poison blood, acid blood, holy water and wyrd water. That will add some interesting strategic options.
Well there is more (new traps, new curses, for example), so a complete list of changes can be found below:
New Features
- Adds Boggards, the Bog Bully, and the Hermit.
- Adds Mutants and The Abomination.
- Adds Star Spawn.
- Adds Fire Sprites.
- Adds Chill Wind Bats.
- Adds Frost Wyrms.
- Adds frost traps and ice spike traps.
- Adds option to always start with random names or looks.
- With gamepad controls you can use LT or RT to equip items.
- With keyboard controls Control + Left Click equipes an item to the secondary hand.
- Adds cursed items of Shivering.
- Alchemy can be performed inside the inventory.
- Alchemy stations are replaced by magic desks.
- You can collect acid blood.
- You can coat weapons in poison blood, acid blood, holy water, and wyrd water.
Game Balance
- Movement is less floaty.
- Density and Sophie hand out more blessings and items.
- Stealth is a little bit harder, but +stealth items are more effective.
Bug Fixes
- The bonus of certain cursed (and uncursed) items now adds to damage.
- Bosses should not be able to spawn in the first room of a floor.
- Fixes gamepad issue with navigating character creation menu.
- Simplifies the hand chosen for the equip action.
- Improves gamepad controls.
- Spiders and Boggards cannot jump through doors.
- Fixes an instance of the staircase bug.
- Bosses in books are not referenced in plural form.
Even tough we are preparing to shift our focus to new projects soon, we are always interested in your feedback. As we will keep fixing bugs and making improvements. And there is still the final free DLC to look forward to!