Today we are rolling out the UI Update, so everybody can enjoy Unexplored unobscured by a prominent UI and on wide screens!
Hiding your UI is optional, to activate this mode you need to go to the options menu, click Graphic Options and than deselect the button 'Show UI'.
There you can also find options to keep showing the minimap and/or keep showing your health and other status bars.
The effect is a whole different, more immersive way to experience the Dungeon of Doom…
We Want Your Screenshots!One important reason to make this change is to make the game look better. You can help us prove this point by posting screenshots of the UI-less game to
this thread. We would very much like use your best screenshots to update our store page.
There also have been balance updates and bug fixes:
New Features- Makeshift Time Trial: a new extra hard, competitive mode where the objective is to complete a short dungeon as quickly as possible, but you can only start that dungeon once.
- You can click many status bars to get more info on that particular status.
- Aggregates small damage messages into one log entry.
Game Balance- Stopping power of arrows is reduced.
- Reduces the damage of bows.
- Archer starts with 24 arrows.
- Green Hexarocs are immune to poison.
- Lord Grievous accepts orc teeth and the orc teeth necklace as offers.
- Torches at the entrance of a dark level are always lit.
- Flasks of water can damage certain fire based creatures.
Bug Fixes- Cauldrons that emit gasses do at the right location after being dragged.
- Fixes issue with uncursing the Death Bringer Sword.
- Hulking Rats no longer appear in the retinue of the Giant White Rodent.
- Fixes bug with the way back up music stopping too early.
- Fixes issues with levers that need to be pulled twice to reopen auto closing doors.
- Fixes issue with marked keys obtained from figurines.
- Stacking identified potions or scrolls with an unidentified potion or scroll is going to identify the previous ones.
- Player step count is saved properly.
- Fixes issue with (silver) keys indicating the right level they were used at.
- Repairs faulty battle axe speed.
- Fixes bugs with (burning) chests in water.
- Fixes long stuns.
- Lich cloaks' cannot be picked up (and can no longer be duplicated in that way).
As always, we very much like to hear what you think!