Unexplored
Unexplored 1.9
Patch Notes
Light and Darkness Update (v 1.9)
New puzzles and mysteries have been added to the Dungeon of Doom. As you might have guessed from the this week's update name, many involve light and darkness. There are also a couple of new enemies and a bunch of bug fixes. Plus… the game is now ready for the release of the next Free DLC: the Mithril Run (to be released on the 5th of May).
Here's a complete list of changes:
New Features
- Adds a few new puzzles and mysteries involving light and darkness.
- Adds Shadowwalls, a new type of rock that opens for the bearer of light.
- Adds a couple more trap room types.
- Adds Fire Bats and Poison Spiders.
- You can now add a stack of blank scrolls on a magic desk.
- Deafness is now a visible status.
- Prepares game for Mithril Run Free DLC.
Game Balance
- Tombs can be moved and destroyed.
- Enemies spawned by Grievous can not be avoided.
Bug Fixes
- Skill Stones cannot be used on a Cloak of Movement.
- You cannot teleport or descend into a windmill.
- Spikes save their state.
- Enemies are smarter about what they pick-up.
- Fixes a couple messages spamming the gameplay log.
- You will not auto equip weapons when two handing a heavy weapon.
- Big enemies will not pick up and wear helmets.
- Fixes another occurance of the water death traps.
- Fixes a crash on loading a level related to door sounds.
- Fixes issue with missing stairs in the Makeshift Time Trial.