Unexplored

Unexplored Music update + soundtrack as free dlc

Version
Music update + soundtrack as free dlc
Version Date
March 29, 2017
Links

Patch Notes

Music update + soundtrack as free dlc



More music
Today’s update is a little different, since it focuses on music. Firstly: we changed some of rules that trigger the different adaptive ingame music. This should add slightly more quiet and diverse moments and increase the relation between environment and music.

Secondly: we’ve added a new adaptive track. It has slightly laid back basic track with additional tracks for heavy percussions and some light violin upbeat melodies.

Sountrack as free dlc
Equally important: we just launched our first free dlc: the complete original soundtrack! Especially for this album composer Matthijs Dierckx (of twocomposers.com) redid a part of the now famous menu theme and created down mixes of the adaptive tracks. The whole album has been remastered using authentic analog equipment to give it a slight ‘vinyl sound’.

To get the album just click on the dlc banner on the store page or in Unexplored’s page in your Steam client. You can then play it in the Steam client ( library > music ) or copy it to whichever device you like ( library > music > Unexplored OST > show in system ).

Other changes
In the Unstable branch we are testing out a new competitive gameplay mode. For now it is called a Speed Run, but we need a better name for it. In this mode, you'll get a hard dungeon with only 10 floors. The objective still is to find the dragon and to escape. There is a leaderboard to track the best times. However, it is not speed running in the traditional sense, as the seed is going to be randomized every time you play. That's why we need a better name for it. Suggestions and ideas for this mode are welcome.

Finally, we also did do some bug fixes and balancing:
- Reduces effects of Haste items.
- The Flaming Whip can be drained.
- Firing a bow from hiding reveals you.
- Improves AI.
- Fixes a couple of bugs with assigning hot keys.