THE NEXT EVOLUTION IS HERE
The Lyrius Conflict DLC is now live for purchase.
A final price tag was set, due to the huge amount of work involved in this makeover. For a limited time only, it is available at a discount.
If you don't see the discount as being active, please check back later.
Given the nature of the game, the size of the audience, and the amount of work involved, once this discount period ends, and the game's final price is restored, we won't be dropping it again. Don't say we didn't tell you.
As with our upcoming
Line Of Defense game, we will be making regular updates right through to the final release around the end of this year. Then depending on the number of sales, feedback etc, we will decide what form the second, third and future DLC will take.
Even though nobody is making these type of niche games any more, I know that there are quite a number of you out there who love this series, and would like to see it continue. So, this is for you.
GAME DOCS
This is a very complex game, so you need to get all the docs and cheat resources.The base game has docs (93 pages), commands (6 pages), tutorial (97 pages) built-in. You can access them using SHIFT+H, ALT+H, CTRL+H.
For printing, we also include the PDF versions. The Steam installer should do a silent install. If this fails for whatever reason (e.g. OS permissions), please follow this procedure to install them.
Look in the Steam's game install folder e.g.
C:\Program Files (x86)\SteamLibrary\SteamApps\common\Universal Combat CE v2.0There you will see
UCCE20_steam_shortcuts.exePlease run that file to do a silent install of the docs and other resources (e.g. cheat codes!)
You can then locate this folder in
Start/3000AD/Universal Combat v2.0 DocsUNIVERSAL COMBAT ADVANCED
Going forward, depending on how this DLC goes, the next full game in the series is probably Universal Combat Advanced.
This all-new massive game, with a new game will take the series in a bold, new and unprecedented direction.
Being built on a new engine framework means amazing planetary bases, interiors of all stations, capital ships (carriers, cruisers, transports) and key buildings in the entire game, higher quality art and model assets etc.
Imagine sitting in the bridge of your Engstrom class carrier, looking around and seeing your NPC crew at their stations, moving about etc. Or hearing the warning sounds of the ship's alarm as intruders board the ship. At which point you leave the bridge, race through the ship alongside your marines, as you engage intruders.
Pretty much everything you currently see in the current game's PERSCAN computer (2D UI interface) will come to life in full 3D, and with you in the center of the action.
We can do this. The tech is here. And if you're playing LOD, then you already knew that.