UnMetal

UnMetal 1.0.8

Version
1.0.8
Version Date
Nov. 5, 2021
Links

Patch Notes

update 1.0.8

Hello! This patch addresses a majority of the remaining issues that I was able to resolve, adds some options to improve the quality of life, and provides a new way to complete missions by achieving UnPerfect results.

Right now, when you complete a chapter and gain all of the default experience and find all of the secrets you get a Perfect result for the chapter. I've added some additional challenge in each chapter where you can achieve an Unperfect result. Each chapter is different and involves things such as getting the optional experience, having perfect accuracies on certain bosses, avoiding being hit, acquire some specific items or performing a chapter mechanic in a very specific way. Like secrets, you'll have to find them out, so good luck!

General
- Gameplay Options Menu now has ability to disable Gameplay & Tutorial Tips
- Keyboard shortcuts now allow for symbol and numpad keys to be used.
- There is now an option to reset a currently selected save slot
- When speedrun timers are enabled, your best times are saved for future comparison and bragging rights
- Entering codes which start or end with spaces will now work properly despite the poor grammar mistake
- Test code added: "skip pressed on" / "skip pressed off" to try out buffering keypresses to skip a cutscene instantaneously
- Jesse is human, so EMP grenades will no longer kill him

UnPerfect
- If you complete a list of hidden objectives specific to each chapter, you can now get UnPerfect results instead of Perfect.
- Medals have been added to the bottom left of the menu screens to signify Perfect and UnPerfect progress

Chapter 1
- Crafting an encrypted radio and slingshot at the same time no longer bombards you with words

Chapter 2
- Removed unintended skip delay on the chapter's final dialogue

Chapter 3
- Fixed an issue were a 2:00 minute timer could be paused into infinity

Chapter 4
- People who don't wear a suit will be more consistently questioned
- The final 3 step walk to the truck is now skippable (This was a popular request!)

Chapter 5
- Patrol guards should no longer stare at coins forever, confused by their tempting shine.
- Some sandbags have gone on a diet and will now let Jesse move between them

Chapter 6
- The submarine and water now always stay where they belong
- Leonard #4 no longer has the ability to turn invisible
- Hugeel now properly devours every single torpedo that enters his mouth
- A terrifying, floating defeated eel will no longer float across the top of the water anymore

Chapter 8
- Guards will now only look at their designated walls and no longer have wandering eyes.

Chapter 9
- Unwelcome ghosts will now always be exorcised properly by edge of screens

Chapter 10
- Removed unintended skip delay on one of the final dialogues of the game

Grenade Guy
- Is going to celebrate Halloween by dressing up as rocketman
- Just harvested some pumpkins from his garden