Vagante
Vagante Patch 56d
Patch Notes
Patch 56d
Balance
- Reworked how shops stock inventory
- Shop inventory stock size now depends on how much gold you've spent at shops on previous floors, increasing from 2 items up to 5 items
- Rebalanced Wildling starting stats (Dex 3->4, Vit 3->5, Int 3->2)
- Increased Mage starting Int (8->10)
- Removed stun penalty from Wildling Bear Stomp ability
- Bear Stomp now has an internal cooldown, represented by a new indicator below the player
- Removed berserk penalty of being unable to open character menu
- Wildling Berserker's Blood now has a change to trigger randomly, instead of always requiring consecutive hits
- It's now possible to berserk sometimes with slower weapons
- Slightly reduced hitbox width of Golem's smash attack to better match the animation
Bugfixes
- Fixed an untraversable room in the forest.
- Fixed a crash related to certain entities being in the wall
- Fixed strange collision behavior, when walking on boulders
- Fixed input being processed on the same frame that text is sent using Enter
- Fixed certain case where Forest generated a row with exit sprites