Vagante
Vagante Patch 59f
Version Date
Jan. 2, 2018
Patch Notes
Patch 59f
Balance/Misc
- Added one more level to Wildling's Fist Weapon tree, Pummel 3
- Wildling Pummelling no longer fires a non-quickened attack
- Knight's falling sword slightly reworked
- Damage has been greatly increased, and damage fall-off of successive attacks decreased
- Added a short delay before retracting the sword after hitting something
- Added a much more obvious windup animation to Zombie attacks, and increased Zombie health from 40->75
- Slightly reworked Shockwave visual effects
- Added a destroy effect to BossWorm projectiles
- Reduced animation time for The Smith shrine
- Fairys now light up the level around them
- Boulders now retain next to zero horizontal velocity while falling (they now tend to fall straight downwards)
- Vagante files are now compressed, reducing their size significantly
Bugfixes
- Fixed a crash related to certain NetMenu actions
- Fixed a crash related to Mech Grunts in Branch 4 (Factory)
- Fixed a crash related to the new plant boss's grappling behavior
- Fixed a bug that caused players to randomly die to a "mysterious force"
- Fixed dropped items being drawn slightly larger than normal, instead of being drawn at a 100% pixel scale
- Fixed Behemoth boss in Act 4 (Rift) spawning underneath islands, and being untriggerable
- Fixed dead minimechs being targetable by spells
- Fixed some glitches with Imp animation in Branch 3 (Tower)
- Fixed tile collision flags not being correctly set for the edges of levels (only noticeable on the edges of left-most or right-most islands in Act 4 (Rift))
- Fixed Golem's hurt animation overriding its attack animation, resulting in a desync'ed weapon hitbox
- Fixed a case where boss reward chest did not spawn in Branch 2 (Forest Temple)
- Fixed players being able to block while frozen
- Fixed charmed Spiders hurting friendly units
- OMP: Potentially fixed a bug that caused certain players to have a black screen after a level transition
- OMP: Fixed players disconnecting while holding a unit or fairy not properly dropping them