Vagante
Vagante Patch 59g
Version Date
Jan. 4, 2018
Patch Notes
Patch 59g
Bugfixes
- Fixed crash related to loading saved games
- Fixed crash related to falling sword attack
- Fixed Plant boss needles being unblockable
- Fixed Ruins boss being pushed away to the infinite void when pushed by a player's Force Shield
- Fixed XInput gamepads having incorrect bind names on Windows
- OMP: Fixed a couple of issues with projectiles being drawn incorrectly when they're first created
New/Balance
- The angle of aimed ranged attacks now persists until the player uses a melee attack
- Reworked Abomination boss
- Abomination's gore balls now return back to their original position after being thrown
- Abomination is no longer physical, allowing players to pass through without issue
- Increased Zombie's attack windup by three frames, and decreased hp from 75 -> 60
- Increased the minimum range of damage for Lightning and Chain Lightning.
- Optimized performance in a number of entities by reducing number of collision calls