Vessel Tactics
Vessel Tactics 0.13
Patch Notes
0.13
Added new outfit for Cornucopia
Added new outfit for Sampo
Cornucopia and Sampo's max prey cap temporarily increased. In future updates, you will be able to upgrade their prey cap instead
Lobby banner animated
KO'd units' chibis will now look KO'd
Added filter and sorting to unit select
Redesigned unit details menu
Redesigned feed menu
Units can now be assigned a symbol identifier
Added Inspect menu where you can view a units expressions and weight/vore states
Added prey history menu
Added descriptive tooltips to unit details menu
In-game text now supports non-english text from several languages
Altered the syntax of blockcode in speech/face files to be easier to read and edit
Added option to lobby hamburger menu to reformat existing speec/face files to the new format (For modders)
Expressions are now managed across all instances by a single entity instead of one for each. When a unit is placed on an image, their GUID is hooked to it and any updates made to that unit are shared across all images they are displayed on.
Remade blockcode of story scenes to fit new syntax and use more descriptive codes
Unified text writing scripts in Lobby and Battles so I don't need to duplicate code
Poses can now be set through speech or face
Monster girls will now get a randomly picked name when created
Redesigned mod creation menu to be less hostile
Reworked the way colliders are set up and stored to allow for custom colliders
Made and abandoned a bunch of menu drag scripts
Scripts that need to be enabled/disabled between menus can now be managed through a simple script instead of having each instance hardcoded
Lobby unit images can now fill themselves with a minimum of code required
Text fields that need to be rewritten for things such as stat values can now be bulk rewritten in a single line of code rather than being hardcoded
Credits added to main menu
Added analytics through Vorecade (At the moment, only tracks pred/prey in the feed menu)
Sprite loading optimized
Overhauled stomach system (again)
Redid a lot of old code to be better
Fixed a lot of bugs
Added a lot of bugs