Volkolak
Volkolak 0.4.5
Version Date
May 22, 2026
Patch Notes
Patch 0.4.5 is Live!
[p]Hey community! Our dev team has just completed another bug-hunting session. We've tweaked character mechanics, fixed those frustrating bugs you reported, and improved environmental elements. [/p][p][/p][p][/p][p][/p][p]Here is the full list of what’s been fixed and improved in version 0.4.5:[/p][p][/p][p]• Consistent Aspid Wind. Previously, during one of the boss's attacks, the wind could glitch out and fail to push the player back. The ability now works consistently—watch your positioning.[/p][p]• Active Summoned Wolves. Fixed the AI for the wolves summoned by the CALL OF THE PACK skill. They would sometimes become unresponsive and completely ignore bosses. Now they always engage the target.[/p][p]• CHAINS OF THE APOSTATE Adjustment. Removed the amulet's reaction to environmental hazards, poisons, and other damage-over-time (DoT) effects when no enemies are nearby.[/p][p]• Mob Transparency Mask. Added a transparency mask for enemies. Monsters can now be seen through foreground textures and objects, just like the main hero.[/p][p]• Reliable Ladder Interaction. Fixed the ladder hitboxes and interaction logic. We've eliminated instances where the hero was right next to a ladder but failed to grab onto it.[/p][p]• Background Polish. Fixed layer rendering issues on several locations to prevent background elements from overlapping incorrectly.[/p][p]• Mob & Skill Balancing. Implemented minor stat tweaks for monsters and adjusted skill numbers to ensure the gameplay remains well-balanced.[/p][p][/p][p]Thank you for your incredible support and feedback. Update your game and let us know what you think![/p]