Wacky West

Wacky West 🛠️ Mystic Gate – Community Quality of Life Update

Version
🛠️ Mystic Gate – Community Quality of Life Update
Version Date
Dec. 1, 2025
Links

Patch Notes

🛠️ Mystic Gate – Community Quality of Life Update

Hey Survivors,

We’re back with a Quality of Life update based entirely on YOUR feedback from the Steam forums and Discord. You've asked – we delivered. This patch focuses on improving UI, controls, and overall gameplay feel. Here’s what’s new:

🔧 New Controls & Hotkeys
  • Added hotkeys for Pause Menu: 'P'
  • Added hotkeys '1' and '2' to change game speed on the fly
  • Added keyboard icons to the Pause Menu and Speed UI for better clarity
  • Reworked the main HUD: now displays a running icon under 'W' to make sprinting visually obvious

⚔️ Axe Attack Fixes
  • Resolved a bug where the axe attack [Spacebar] wouldn’t trigger on first press
  • Now it's reliable and consistent

🧩 UI Improvements & Feedback Clarity
  • Stat popups after gates now display precise values including decimals (e.g. +1.5 Bullet Range)
  • Added a new widget that shows exact loot from destructibles (crates) — you’ll now know what you picked up immediately

🪨 Mine Interaction Tutorial
  • A short tutorial prompt now appears in the first cave, telling players that gems and ore veins must be destroyed with the axe
  • Tooltip on gems updated to include that information too

🎯 Auto Aim Adjustments
  • Machine Gun's Auto-Aim now prioritizes bosses if they are in range, ignoring barriers or regular enemies when possible

🐞 Plus: Bug Fixes & Stability
  • We also crushed a bunch of small bugs, including:
  • UI click focus issues (clicks now register properly)
  • Entity misbehaviors (e.g. Rush Injector is now stable)
  • Minor performance boosts and better control responsiveness

💬 All Thanks to You
  • This update is 100% based on community ideas and reports. Keep posting, keep suggesting — your input is shaping the wasteland.

See you out there, hover-runners.
— Wacky West Dev Team