War Tech Fighters

War Tech Fighters Supernova Update

Version
Supernova Update
Version Date
May 7, 2018
Links

Patch Notes

Supernova Update

Hello rebels of Hebos!

A new big update is here!
Lot of new contents, new missions and, of course, bigger and more powerful weapons to grind our enemies with.

This is the last big update for War Tech Fighters…before it leaves Early Access!

Of course there will be other patches/updates along the way and, even when the game is fully released, it will be regularly updated/fixed the same way we always did.
We're working very hard and very fast to give you all the game contents together with satisfying your requests (the ones that are feasible) in the shortest amount of time.

As usual, if you find something not working properly, bugs or other things you want to share with us, please USE THE BETA TESTING FORUM.
Please, DO NOT USE this post (or the General Discussions) to report bugs.

Thanks to you all for your support.

Here's a list of the new update content:

SUPERNOVA UPDATE
New Contents:
5 new story missions.
4 new challenges.
A new Survival Arena “Ice Cold”, with X10 points multiplier, for really hardcore War Tech pilots.
New Unique Set: “The Reaper” (unlocked for EA users)
New Special Project and WarTech Set:
Supernova, featuring a powerful new kind of weapon.
2 heads
2 torsos
2 arms
2 legs
New Swords:
Chimaera
Wrath
New Shields:
Vortex
Spectre
New WarTech components:
17 Heads
16 Torsos
7 Arms
15 Legs
8 new Research Projects
6 new achievements


Tuning/Changes:
- All survival maps now give rewards every 3 waves (instead of 5)
- Materials reward from missions has been significantly increased allowing you more freedom when upgrading your War Tech.
- Every new game now starts with 500 materials instead of 100.
- Simulator Mission Replays now show the missions resume.
- Many tutorials have been enhanced with more accurate informations.
- All the story dialogs have been reviewed/checked (English version).
- Special War Tech components now show a description of their peculiarities.
- Tooltips have been added to many menu items to better describe their meaning (when using the mouse).
- Missiles precision has been improved.
- Gfx: new HBAO with color bleeding (just set Ambient Occlusion to max).
- Customization Colors has been re-ordered by hue.
- Dialog texts can now be shown all at once with a button press.
- Materials Bonus collecting range has been extended.
- Barracuda ships can now be targeted by missiles.

Fixes:
- Boost Mode trails now smoothly fade without clipping
- Fixed a camera clip glitch in low orbit missions
- Fixed a bug usually occurring during close combat, especially with the Challenge: Crusader III