NEW GAME MODE
Conquest "v2" (thanks to all beta testers and Marshals)
- Current conquest mode replaced by this new version called v2, aka "fixed income"
- Command zones no longer earn deployment points in this mode. The income of each team is fixed and not related to map control:
- 1-2 players : 7 income per team
- 3-4 players : 14 income per team
- 5-6 players : 21 income per team
- 7-8 players : 28 income per team
- …
- 19-20 players : 70 income per team
- Victory points options reworked accordingly. They no longer need to scale with the number of players
- Default victory points and time limit values rebalanced accordingly
MAPS
- [noparse][Destruction][/noparse] Bergen's harbor command zone moved a little bit away from the buildings, as in Conquest mode
BUG FIXES
- Fixed a crash occurring when logging to the multiplayer section
- Fixed a bug where some players could not select their deck in the lobby
- Fixing a crash occurring after an host migration
- Fixing a crash occurring when switching API or monitor in the Video options