Warhammer 40,000: Eternal Crusade
Warhammer 40,000: Eternal Crusade 1.3.20
Version Date
March 22, 2017
Patch Notes
Patch 1.3.20 deployed today Wednesday 22nd
This patch addresses performance, optimizations, bugfixes, balancing changes, cosmetics and squigs. These are the highligts on top of all the "under the hood" stuff.
General
• The missing weapons from the Steam DLC packs (Imperium Edition, Champion Pack, Mael Dannan Pack, Waaagh! Pack, Zealot Pack) are now enabled in-game.
• Added an ini setting to enable or disable the killcam.
• Delayed queuing during the Space Marine and Chaos Space Marine combat knife/sword parrying blow to make it harder to queue two parrying blows in a row by accident.
• Wolf Priests can now equip Boltguns.
• Improvements made to Plasma Cannon, Kannon Deffgun and Tempest Launcher mortar mode that will allow them to aim through windows far more easily.
• Increased the distance that Reaper Launcher Starswarm missiles can travel before disappearing.
• Tempest Launchers can now be braced.
• Improved melee hit detection against shields to prevent it blocking attacks from the side or rear.
• Storm Shield and Improvised Shield tooltips now display durability and regen.
• Updated some Space Marine appearance item names to help identify which Chapter they are for, where applicable.
• Adjusted the Kannon Wagon turn acceleration to reduce oversteering, which should make it easier to aim the weapon.
• We tried out 32-headed Squigs for servers, instead of 8-headed squigs.
Balance Updates
• Reduced the LP cost of Master-Crafted Storm Shields from 350 to 300.
• PBAoE and self-targeting psychic powers no longer suffer suppression induced recoil (blur effects remain).
• Reduced suppression induced recoil effects on non-tethered offensive psychic powers as they were previously too high.
• Removed recoil on existing psychic powers.
• Removed the upfront warp charge cost of 5 for activating Stream of Corruption.
Bug Fixes
• Fixed a bug where incorrect accuracy values were being used on some ranged weapons.
• Fixed a bug with Plasma Cannons where the incorrect projectile gravity was used on some fire modes.
• Fixed a bug where Plasma Cannon mortar projectiles would frequently disappear in mid-air.
• Fixed a bug with some Plasma Cannons where the mortar mode trajectory preview was missing.
• Fixed a bug where the Space Marine Master-Crafted Lascannon's charge time was 0.1 seconds longer than intended.
• Fixed a bug where the Smart Sicky Slugga did not auto aim.
• Fixed a bug where the loadout icon for the Support Servo-Skull did not match its 3D visual.
• Fixed a bug where Kannon Deffguns suffered excessively from suppression induced recoil effects.
• Fixed a bug where Boon of Change, Flesh Circle, Embolden, Enhance and Protect displayed a reticle despite being PBAoEs.
• Fixed a bug where Boon of Change did not display the correct HUD icon.
• Fixed a bug where Boon of Change appeared in the HUD as Tzeentch Heal.
• Fixed a bug where Flesh Circle appeared in the HUD as Nurgle Heal.
• Fixed a bug where Stream of Corruption would apply its full poison ailment per second to the target as it disengages.
• Fixed a bug where Chaos Space Marine and Eldar Force powers displayed a reticle.
• Fixed a bug where members of the same squad could simultaneous spawn Rhinos from different vehicle stations.
• Fixed a bug where wrecked vehicles could be spotted.
• Fixed a bug where Fuegan's Resolve appeared as standard tier instead of unique.
• Fixed a bug where some Chaos Space Marine helmets were incorrectly coloured.
• Fixed a bug where Chaos Space Marine Veterans had grey face masks.
• Fixed the colours of some Raptor armour trims when using Cursed Raptor Armour.
• Fixed a bug where Raptors saw the MK.III backpack as a valid appearance option.
• Fixed a bug where a certain chest piece for Raptors had the wrong texture while fitted to an Iron Warrior.
• Fixed a bug where the MK.III arms had a metal skull at the base of the character.
• Fixed a bug where the default Devastator legs did not have a name in the appearance Tab.
• Fixed a bug where "Dark Angels 5th Company Knee Pad" was named "Dark Angels Company Knee Pad".
• Fixed a bug where Goffs got a camouflage bandana. Goffs don't believe in camo so they get an all black do-rag that looks pretty snaz.
• Fixed a bug where Stormboyz had an extra torso option in their loadouts that did nothing.