Warhammer: End Times - Vermintide

Warhammer: End Times - Vermintide 1.9

Version
1.9
Version Date
July 10, 2017
Links

Patch Notes

Patch 1.9 - FREE DLC: Arrogance Lost


Heroes



Welcome to patch 1.9 for Vermintide – Free DLC Arrogance Lost is live now and ready to add a little more challenge to your already tough existence in Ubersreik!

We've also fixed a bunch stuff in patch 1.9 - all of which is outlined below.

As per popular request, we're pleased to also roll our our latest balance changes - we've been looking at Traits and Trinkets in particular. We've looked at our own data, as well as your continued and hugely appreciated feedback and discussions and hope to have made some changes to the Trinks and Traits that we think will make for some interesting choices. Let us know what you think!

It wouldn't be DLC without something.. meatier! Thing is, that's on you to find. Good luck!

Enough waffle, over to the notes.



Features:

  • S͞hiny ne͠w, inc̵r̛e͜dibly punishing achievement̢́s added to le͝vel̨s you know and love
  • All red weapons now have a 2nd set of traits that the players can access via the shrine
  • Trial of the Foolhardy - a secret challenge map buried behind a puzzling veil in the Wizard's Tower

Fixes and Tweaks:

  • Fixed so that client third person weapons are not shown when waiting for rescue ⚔
  • Selecting 'Random' missions no longer places you in DLC levels you yourself do not own
  • Fix a crash when joining a friend who is joining you 👥
  • Fixed a sync issue with the tomb door found on Garden of Morr and the Courier caused when hot-joining a game ⛓
  • Fixed scavenger proc on ranged weapons returning ammo on hit instead of kill. Tooltip is now correct
  • Added proc sound for traits 🔊
  • Fixed crash on clients caused by a host Elf flinging Trueflight Arrows…. silly Mayflies ️🏹
  • Fixed cases where VFX from the fireball staff becomes distorted and clips the Bright Wizard's hand after pressing charged attack and inspect weapons simultaneously
  • The conflagration AoE indicator texture no longer affects objects below the point of projection
  • The strange comets above Stromdorf have been… removed 🚫☄️

Balance: Traits

  • Berserking - Damage taken reduced for duration of the effect by 50%
  • Channeling Rune - Reduce the damage you take from venting this weapon by 20.0%, and now Increases vent speed as well
  • Earthing Rune (Charged Attack) - When hitting an enemy with a charged attack, there is 10.0 - 20.0% chance to vent 4.0% of your overcharge, as well as a slightly increased vent amount slightly
  • Earthing Rune (Normal Attack) - When hitting an enemy with a normal attack, there is 10.0 - 20.0% chance to vent 4.0% of your overcharge, as well as a slightly increased vent amount slightly
  • Endurance - When hitting and enemy, there is a 10.0 - 20.0% chance that the player replenishes stamina. Now restores all stamina when effect triggers
  • Haste - When hitting and enemy, there is a 3.0 - 7.0% chance to increase your attack speed by 30.0%, for 5.0 seconds.. Ammunition is no longer consumed for a short duration after the effect triggers
  • Hawk Eye - Adds 2 to your current headshot multiplier (eg: 3x becomes 5x) as well as increased zoom distance
  • Improved Guard - When blocking an enemy with this weapon, there is 10.0 - 30.0% chance that the block wont cost any stamina. In addition, blocks now cost half stamina
  • Improved Pommel - When pushing with this weapon, there is a 20.0 - 40.0 % chance that the push won't cost any stamina. In addition, pushes now cost half stamina
  • Off Balance - Increase debuff duration from 2 to 4 seconds
  • Perfect Balance - Reduces stamina regeneration start delay
  • Regrowth(Normal Attack), proc chance 3-10%: No changes
  • Regrowth(Normal Attack), proc chance 1-5%: Changed healing value from 5 to 10
  • Regrowth(Charged Attack), proc chance 3-10%: Changed healing value from 5 to 10
  • Regrowth(Charged Attack), proc chance 1-3%: Changed healing value from 5 to 10, in addition shield heavy attacks proc regrowth on all targets hit
  • Rupture - Penetration increased to two targets, up from one
  • Scavenger - Restore 10% of ammo based on amount available to the weapon. Ranged attack Scavenger attacks now properly apply on kills and not hits
  • Second Wind - 30.0 - 50.0% chance to instantly replenish all stamina if the player's block is broken as well as now reducing stun duration when block is broken
  • Skirmisher - In addition to 50.0% increased movement speed while aiming with this weapon, spread no longer increases while moving
  • Swift Slaying (Charged Attack) - Increase move speed for duration in addition to the original benefits
  • Swift Slaying (Normal Attack) - Increase move speed for duration in addition to the original benefits
  • Targeteer - Decrease of weapon spread up to 50% (from 40%)

Balance: Trinkets

  • Spine Rune Fetish - Reduce ALL damage taken when hooked by the Packmaster from 60 to 80%
  • Assassin's Skull - Increased damage reduction from 60% to 80% reduction from Gutter Runners
  • Badge of Warding - Increased damage reduction from 60% to 80% reduction from Ratling Gunners
  • Pouch of Relaxing Herbs - Increased damage reduction from 60% to 80% reduction from Poison Wind Globadier clouds
  • Silver Dove of Shallya - When using Medical Supplies to heal an ally, you heal 40/60/80% of your missing health. Up from 10/15/20%
  • Sturdy Emblem of Shallya - When using Medical Supplies, you will now automatically block incoming attacks in addition to being uninterruptible. Whew!
  • Master Engineer's Tools - When throwing a grenade there is now a 20/30/40% chance that it won't be consumed (up from 10/15/25%)
  • Gunnery School Guide, Expert - While equipped, the effective radius of all grenades you throw is increased by 60% still, but now additionally causes no friendly fire
  • Bale Taurus Head Ornament - While equipped, your health is increased by 25/50/75% while knocked down, up from 20/30/40%
  • Arcane Lustrian Flask - While equipped, your attacks have a 4/8/12% chance to apply a deadly poison, up from 2/4/6%
  • Seal of the Swift Strider - While equipped, your movement speed is increased from 2/4/6% to 4/8/12%, and now in addition allows for infinite dodges…!



Known Issue: Some trinkets are missing or have incomplete descriptions. A fix will be forthcoming.
Known Issue: Trial of the Foolhardy Achievement pops far too soon, you've only just begun the journey… onward, heroes - the challenge is ahead of you!