Heroes!
Thanks for all your feedback and reports this week. We're releasing patch 1.9.2 for Vermintide which fixes some of the most common issues faced since the breaching of the Trial (as well as some new issues introduced in 1.9).
Fixes & Tweaks
- Trial of the Foolhardy: Objective marker no longer shows on the torch once the event is complete
- Trial of the Foolhardy: Fixed a variety of issues with players using portals
- Trial of the Foolhardy: Resolved high CPU load caused by AI in certain situations
- Trial of the Foolhardy: Entering a portal while in the middle of a jump will no longer kill you via fall damage if the exit portal is below the entry one
- Trial of the Foolhardy: The torch from the town event will no longer spawn next to you when back in Wizard's Tower
- Trial of the Foolhardy: Fixed an area where players could get stuck
- Wizard's Tower: Fixed an issue causing players to see outside the tower in the statue room during the Trial puzzle
- Players should no longer be affected by VFX or SFX from the bots, such as aim effect or block sounds
- Fixed a bug where it was possible to friend join your own game through another friend
- Fixed a bug where it was possible to join friends with a different version of the game through the Steam overlay
- Fixed a crashed caused by torches and hot-joining players
Update:
- It is no longer possible to win duplicate Veteran Weapons from Ranald's Bones
Known Issue:
A crash can occur should Skaven be found leaping inconceivable distances by
thinking with portals. A fix is under way for this.