Warhammer: Vermintide 2

Warhammer: Vermintide 2 5.4.0

Version
5.4.0
Version Date
April 11, 2024
Links

Patch Notes

A Parting of the Waves is Live Now! Patch 5.4.0 + Hotfix 5.4.1

Hotfix 5.4.1 - 11th of April


This patch fixes a common crash and adds various fixes to the new map, A Parting of the Waves.
Fixes
  • Fixed a common crash related to the Chaos Warrior with Shield's animations.
  • A Parting of the Waves Fixes:
    • Fixed so you cannot slap in the barrels at the rock wall or in the factory until you have been at the blighthouse.
    • Fixed the light from the lighthouse not disappearing after you guys blow it up.
    • Fixed some lighting issues where certain objects were darker than they should be.
    • Fixed some areas where parts of the map could visually disappear.
    • Fixed a spot where players could get stuck near a tome.
    • Fixed instances where the intro cutscene would not play.
    • Fixed a spot where players could get stuck on a tarp.
    • Fixed some issues with fire particles throughout the level.
    • Added a fence to block off an inaccessible spot that looked accessible.
    • Changed the water depth at the end area, near the exit.
    • Fixed a couple of LoD issues with some objects throughout the level.
    • Shrunk a misbehaving wall a bit.
    • Fixed an issue that caused there to be multiple copies of the same lantern running about.
    • Fixed a levitating pickup item.
    • Added some planks near the ship players can enter in the harbor.
    • Added some materials to make the escape a bit clearer.


Heroes!


The fourth and final part of the Karak Azgaraz saga - A Parting of the Waves - is out now on PC, free for all owners of Vermintide 2!

https://store.steampowered.com/app/2445960/Warhammer_Vermintide_2__Karak_Azgaraz/

Join our Heroes on their bonding exercise, as they try to work through their quarrels and chase the fleeing Skaven to a gloomy whaling village, ravaged by storm and something sinister…

In addition to the new map, this update sees the introduction of a brand new enemy: the Chaos Warrior with Shield! This new enemy will show up alongside in any mission with Rotblood's presence.

Developer Stream - April 12th!


We’ll also be hosting a developer stream on April 12, at 16:15 CEST! Join Community Manager Catfish, Art Director Joseph, and Design Director Joakim as they do a deep dive on the A Parting of the Waves update!

Without further ado…

Patch 5.4.0 Patch Notes


New Features

  • Added a brand new map: A Parting of the Waves
    • This map is considered the 4th and final entry in the Karak Azgaraz saga for Vermintide 2.
    • Includes its own set of Okri's Challenges and rewards! New paintings and portrait frames!
  • Added a new enemy type: Chaos Warrior with Shield. Sigmar preserve us…
Balance Changes

  • Outcast Engineer: Increased the Cooldown of the bomb generated by 'Ingenious Ordnance' to 180 seconds (up from 120 seconds).
  • Outcast Engineer: Decreased the starting bombs from the 'Bombardier' talent to 2.

Fixes

  • Fixed an issue with Outcast Engineer talent 'Linked Compression Chambers' not increasing fire rate properly.
  • Fixed an issue with Necromancer not being able to see her Chaos Wastes potions when checking her inventory.
  • Fixed some spots where bots would get stuck in Trail of Treachery and Tower of Treachery.
  • Fixed a tome not spawning in Khazhukan Kazakit-Ha!
  • Fixed an issue with the 'Eyes of the Crowfather' Okri's achievement being impossible to complete. Something something Tzeentch ravens.
  • Fixed the skulking sorcerer from that one Nurgle curse on Chaos Wastes breaking entirely when lifted by the Lifestaff.
  • Fixed a placeholder localization line on the 'Quit to Menu' button.
  • Fixed a host crash when a Kerillian bot spawns and is being attacked the same frame.
  • Fixed rare host caused by a bot Warrior Priest with 'The Comet's Gift' talent being replaced by a human player while they have their ability active on another player.
  • Fixed a rare crash while spectating.
  • Fixed rare crash when local game receives info about a projectile, but the projectile or hit unit was already removed locally.
  • Fixed a crash when someone hotjoins the same frame as a pinged unit is destroyed.
  • Fixed a very rare crash related to player despawns.
  • Fixed a bug in the launcher that sometimes caused the wrong GPU to be selected when multiple GPUs were available (mostly affecting laptops).