Hello, hello!
We hope you are well. We have a bunch of smaller updates cooking in
Eugen’s kitchen.
In today’s DevBlog, let’s look at several of these improvements coming
WARNO’s way!
Veterancy Rework
Veterancy is what we call the experience level of units. We currently feature
GREEN,
TRAINED,
VETERAN, and
ELITE units. Higher experience levels decrease aiming time, for instance, improving a unit’s ability to withstand suppression. This is going to change a bit for some units (see
Updated Experience System further below).
But first: our aim is to improve the
Veterancy system in
WARNO to better reflect the distribution of experience levels among divisions. Better said: we want to better emphasize the nuanced differences in the four existing
Veterancy levels.
Our objective is to make
ELITE units rarer, but give them a real edge in-game. To make this work, we will update how the
Veterancy system works, including how many units you can find at each experience level.
Interestingly enough,
GREEN units are relatively rare. They monopolize a specific
Veterancy level just for them (“second-rate” units, reservists, etc.), which doesn’t really fit our vision. That’s why we will introduce a new
Militia trait to characterize these in-experienced units better.
This means that all of
WARNO’s units will have their experience distributed between
GREEN and
VETERAN. Only a select few specialized units will be deployable with the highest
Veterancy level,
ELITE.
A particular advantage of making this highest
Veterancy level even rarer is to increase the value of
Command units. They will be much more relevant as they will boost more
VETERAN units to
ELITE status.
Updated Experience System For Specific Units
We are tinkering a bit more with how experience works. We are keeping the current
Veterancy system in place but will update it for a specific set of units. Some unit categories will remain the same: infantry, tanks, recon, AA, and helicopters.
Airplanes, logistics, and artillery units will be updated on how experience influences their performance. The revised experience system underpinning these unit types will better reflect their specific capabilities. For instance, the new
Veterancy levels for Command units lets them take control of Command Zones faster or, with logistical supply units, increase the rate at which they can repair or resupply. Their area of effect will also be improved.
In the case of artillery units, the updated
Veterancy bonus will reduce a unit’s aim and reloading times.
For planes, they will gain improved flight abilities with the updated
Veterancy system.
New Traits
We have been developing two new
Traits. They should come to
WARNO soon.
JAMMERThis
Trait will affect enemy radar recon, drastically reducing their efficiency within the area of effect. Any unit with
Excellent optics being jammed will see its optics degraded.
This
Trait will be sported by dedicated recon helicopters, such as the American
EH-60A QUICK FIX II and Soviet
Mi-8 PPA. These new units will be introduced into
WARNO as soon as their in-game models are finished!
FALSE FLAG This will be a rare
Trait. It will cover units fighting without uniforms or (even worse) fighting using enemy uniforms (“illegally” according to laws of war) in covert operations. In case of capture, this means a direct ticket to the firing squad. Think of Skorzeny’s
Operation Greif during the Battle of the Bulge.
In
WARNO, this new
Trait will lower a unit’s “menace level.” This means that enemy units will target a unit featuring the
False Flag trait last if found within a group of units. This represents the confusion on the battlefield induced by friendly “ruse” or neutral uniforms.
The
False Flag trait will be granted to both East German “false flag” paratroopers (
Fs-EINSATZGRUPPE and
Fs-SPRENGTAUCHER) dressed in American uniforms. The American
PSSE-B special forces (from
Berlin Command), which operated in civilian clothes, will also get this
Trait. Plus, this unit will also gain brand-new civilian models! And we have made them as
German 80's vibes as possible!
New Models
Talking about new models, next to the new civilian models, our 3D modeling team has also delivered brand-new models for the Soviet
T-80BK and
T-80BVK command variants of the
T-80B and
T-80BV series.
Until next week
Our first
Army General campaign,
BRUDERKRIEG, is being tested by the
Strike Team with positive initial feedback. We’ll keep you updated!
That’s it for this week!
Join the passionate
WARNO community. Check the latest news on the
Steam News page or visit the
Steam Forums. Get together with other players on either the excellent
Discord server,
Reddit page,
YouTube or our
Instagram.
As always, see you on the battlefield, commander!